On Tue, Nov 01, 2016 at 11:45:24AM -0700, Jason Gerecke wrote:
> Cursor (puck) tools tend to be left on the sensor, preventing us from
> being able to rely solely on proximity information to determine if
> they are being actively used. In the past we've used the amount of time
> since the last event as an indicator of activity and allowed other
> devices to grab control of the pointer if more than 100 milliseconds had
> elapsed since the cursor's last event. Although this seems to work well,
> there is another indicator of activity which should not be ignored:
> button state. If a user is pressing a button on their cursor tool, it
> should be considered active even if the 100ms timeout has been exceeded.
> Not doing so could potentially allow another tool to grab "active"
> status and have our driver send a button-up message and stop an in-
> progress drag.
> 
> Signed-off-by: Jason Gerecke <jason.gere...@wacom.com>
> ---
>  src/wcmCommon.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/src/wcmCommon.c b/src/wcmCommon.c
> index 28e5488..4fbe775 100644
> --- a/src/wcmCommon.c
> +++ b/src/wcmCommon.c
> @@ -865,7 +865,7 @@ static Bool check_arbitrated_control(InputInfoPtr pInfo, 
> WacomDeviceStatePtr ds)
>               /* Cursor devices are often left idle in range, so allow touch 
> to
>                * grab control if the tool has not been used for some time.
>                */
> -             return (ds->time - active->oldState.time > 100);
> +             return (ds->time - active->oldState.time > 100) && 
> !active->oldState.buttons;

I'd prefer == 0 here but 

Reviewed-by: Peter Hutterer <peter.hutte...@who-t.net>

Cheers,
   Peter

>       }
>       else if (IsTouch(active) && IsCursor(priv)) {
>               /* An otherwise idle cursor may still occasionally jitter and 
> send
> -- 
> 2.10.1
> 

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