As far as I know, it is only humans that can give the word simple a meaning.
;)
So it is humans that interpret something as simple.

    "When you set out to write rules for a game you will be suprised to find
that a rule
    which seems perfectly clear to you can easily be misunderstood even by
very intelligent
    players. The reason is that players are very rarely starting from
scratch. There are other
    games they play and other habits they have. They may therefore interpret
your rules
    on another basis."

        ["Simplicity", Edward de Bono, Penguin Books]

Obviously the antidote for this malaise is clearer (less ambiguous)
communication. Edward de Bono also points out that simplicity does not just
happen. There is an effort seeking it. If someone has found a simple design
everyone benefits when that design is communicated clearly.

Brett.

----- Original Message -----
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, August 25, 2000 3:36 AM
Subject: [REBOL] Re: context of a function Re:(6)


> Hello [EMAIL PROTECTED]!
>
> On 23-Ago-00, you wrote:
>
> [...]
>  b> Functions are simpler
>  b> than most think they are.
>
> Actually, REBOL is simpler than most think it is. This is the
> reason because they often complain for bugs or strange behaviour:
> humans have a lot of difficulty to grasp simplicity.
>
> Regards,
>     Gabriele.
> --
> Gabriele Santilli <[EMAIL PROTECTED]> - Amigan - REBOL programmer
> Amiga Group Italia sez. L'Aquila -- http://www.amyresource.it/AGI/
>

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