When I try to do trickplay by setting the scale from 1.0 to 2.0 I always get the following error:

"FramedSource[003FD1B8]::getNextFrame(): attempting to read more than once at the same time!"

I know what it means, but I would like to know how to solve it.
Sometimes (very rare) the scale-change from 1.0 to 2.0 works, but when getting back to 1.0 I get first this error:

"Missing sync byte!"

And after a few missed sync bytes the getNextFrame error.
I got the source code from 5-6. Only made a few minor adaptions for the GET PARAMETER call, to support parameters.

Sorry, but (in general) once you've made changes to the supplied code, I can't help you.

If you can reproduce the problem with the original, unmodified code, then please let us know.
--

Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
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