>> I'm not quite sure how it works if fReuseFirstSource is set and one client 
>> requests a TCP connection and another a UDP? 
> 
> Aha!  There's actually a bug in the current code that prevents this from 
> working properly.

It turns out that I was mistaken about this.  The current code handles this 
situation correctly, I think.  (If "fReuseFirstSource" is set, then each 
client's connection will use the same "StreamState" object, but with different 
"Destinations" objects.  Everything should work OK...)

Ross Finlayson
Live Networks, Inc.
http://www.live555.com/

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