>> I'm not quite sure how it works if fReuseFirstSource is set and one client >> requests a TCP connection and another a UDP? > > Aha! There's actually a bug in the current code that prevents this from > working properly.
It turns out that I was mistaken about this. The current code handles this situation correctly, I think. (If "fReuseFirstSource" is set, then each client's connection will use the same "StreamState" object, but with different "Destinations" objects. Everything should work OK...) Ross Finlayson Live Networks, Inc. http://www.live555.com/
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