Hello,
I am working on an app to take an RTSP audio stream over WiFi and play it to 
the user. This will all be done in iOS. I have used testRTSPClient as a model, 
but I am not sure how to incorporate the iOS audio streaming built-in 
capabilities (AudioFileStreamOpen and AudioFileStreamParseBytes), or if this is 
even the correct way to read the streamed data form the filesink. Any tips or 
assistance on reading form the filesink on iOS would be greatly appreciated.

Thank you for your help,
Bob VanLonkhuyzen

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