Seems it is CPU resource limitation. Is it possible to synchronize audio and video tracks after such CPU resource limitations, during record process. I mean, how to determine that desynchronisation happened in playing process? Maybe some RTCP packet data information can help or something else?
Wed, 5 Nov 2014 20:12:11 -0800 от Ross Finlayson <[email protected]>: >There’s no known issue with our library code that can be causing the delays >that you are seeing. In my experience, delays like this are almost always >caused by resource limitations (e.g., network bandwidth and/or CPU) somewhere. > >Ross Finlayson >Live Networks, Inc. >http://www.live555.com/ >_______________________________________________ >live-devel mailing list >[email protected] >http://lists.live555.com/mailman/listinfo/live-devel >
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