Seems it is CPU resource limitation. Is it possible to synchronize audio and 
video tracks after such CPU resource limitations, during record process. I 
mean, how to determine that desynchronisation happened in playing  process? 
Maybe some RTCP packet data information can help or something else?


Wed, 5 Nov 2014 20:12:11 -0800 от Ross Finlayson <[email protected]>:
>There’s no known issue with our library code that can be causing the delays 
>that you are seeing.  In my experience, delays like this are almost always 
>caused by resource limitations (e.g., network bandwidth and/or CPU) somewhere.
>
>Ross Finlayson
>Live Networks, Inc.
>http://www.live555.com/
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>

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