> I see that if I make a link to Whatever, lively tries to open a local world at > Whatever.html. But if the world doesn't exist, I get an error instead of > "Creating new worlds can be done by clicking on a link to a not existing > world" described in the Lively Wiki paper.
This paper is quite old and the Lively Kernel has changed a lot since then. This functionality is not built in anymore. > Opening a new window for each wiki link feels a bit heavy. I would not say so if you put opening a new (wiki) page on a level with booting another Smalltalk image (and that is what is like - even though both "images"/worlds share the same kernel code). - Marko _______________________________________________ lively-kernel mailing list lively-kernel@hpi.uni-potsdam.de http://lists.hpi.uni-potsdam.de/listinfo/lively-kernel