Yep, found the bug, it was in the data connection save function.
Index: rte_window.c
===================================================================
--- rte_window.c (revision 1918)
+++ rte_window.c (working copy)
@@ -184,9 +184,9 @@
int slen;
int kfd;
int retval;
- int count=0,totcons=0,nconns;
+ int count=0,totcons,nconns;
- register int i,j=0;
+ register int i,j;
@@ -214,6 +214,9 @@
cconx=mainw->cconx;
while (cconx!=NULL) {
+ totcons=0;
+ j=0;
+
@@ -275,9 +278,7 @@
int nparams;
- totcons=0;
count=0;
- j=0;
while (pconx!=NULL) {
count++;
@@ -289,6 +290,9 @@
pconx=mainw->pconx;
while (pconx!=NULL) {
+ totcons=0;
+ j=0;
+
lives_write_le(kfd,&pconx->okey,4,TRUE);
if (mainw->write_failed) goto write_failed1;
http://lives.sourceforge.net
https://www.ohloh.net/accounts/salsaman
On Mon, Oct 14, 2013 at 3:52 PM, salsaman <[email protected]> wrote:
> Yes, I would imagine so. Beat detector is more intended for VJ work.
>
> BTW, now I figured out how it can be done via the beat_hold output. Once I
> have implemented multiple data connections for outputs, then the beat_hold
> output can be fed into the randomiser input000 AND to the ACTIVATE of
> randomiser. Then the ACTIVATED parameter of randomiser can be fed backwards
> into the reset of the beat detector. If it is set up like that then it
> should trigger the randomiser on every beat. All it needs really is a "+"
> button in the data connector window to allow for multi connections. The
> backend support is already there.
>
>
> Some time I will try to install debian test and see if I can reproduce the
> crashes.
>
>
>
>
>
>
>
> http://lives.sourceforge.net
> https://www.ohloh.net/accounts/salsaman
>
>
> On Mon, Oct 14, 2013 at 3:45 PM, rosea.grammostola <
> [email protected]> wrote:
>
>> Atm I cant get the hueshift0r respond to the Beat Analyzer via the
>> Randomizer as I want, and those frequent crashes makes it hard to explore
>> without wasting a whole day on it
>>
>> I hope to be able to achieve this, but then in time with the beat,
>> probably even live. Hue/color changes moving up and down, per frame on the
>> beat.
>> .lv1 files:
>> http://ubuntuone.com/**1wFdshqN7sQ4OdG6vAfvIN<http://ubuntuone.com/1wFdshqN7sQ4OdG6vAfvIN>
>> http://ubuntuone.com/**5NzkI2wsocd0Ddv4YugKcz<http://ubuntuone.com/5NzkI2wsocd0Ddv4YugKcz>
>>
>> Btw the beat analyzer react on the beat in the audio. For live usage,
>> isnt it more easy to use midi or osc triggers/ messages and let that
>> trigger the effects?
>>
>> \r
>>
>
>
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