cameron314 updated this revision to Diff 54098.
cameron314 added a comment.

Oops, uploaded wrong diff a minute ago. Here's the one with the full fix.


http://reviews.llvm.org/D19122

Files:
  include/lldb/Target/Process.h
  source/Target/Process.cpp

Index: source/Target/Process.cpp
===================================================================
--- source/Target/Process.cpp
+++ source/Target/Process.cpp
@@ -4112,11 +4112,8 @@
     if (log)
         log->Printf ("Process::%s (signal = %d)", __FUNCTION__, signal);
 
-    // Signal the private state thread. First we should copy this is case the
-    // thread starts exiting since the private state thread will NULL this out
-    // when it exits
-    HostThread private_state_thread(m_private_state_thread);
-    if (private_state_thread.IsJoinable())
+    // Signal the private state thread
+    if (PrivateStateThreadIsValid())
     {
         TimeValue timeout_time;
         bool timed_out;
@@ -4134,7 +4131,7 @@
         {
             if (timed_out)
             {
-                Error error = private_state_thread.Cancel();
+                Error error = m_private_state_thread.Cancel();
                 if (log)
                     log->Printf ("Timed out responding to the control event, 
cancel got error: \"%s\".", error.AsCString());
             }
@@ -4145,7 +4142,7 @@
             }
 
             thread_result_t result = NULL;
-            private_state_thread.Join(&result);
+            m_private_state_thread.Join(&result);
             m_private_state_thread.Reset();
         }
     }
@@ -4449,7 +4446,6 @@
     if (!is_secondary_thread)
         m_public_run_lock.SetStopped();
     m_private_state_control_wait.SetValue (true, eBroadcastAlways);
-    m_private_state_thread.Reset();
     return NULL;
 }
 
Index: include/lldb/Target/Process.h
===================================================================
--- include/lldb/Target/Process.h
+++ include/lldb/Target/Process.h
@@ -3310,7 +3310,10 @@
     bool
     PrivateStateThreadIsValid () const
     {
-        return m_private_state_thread.IsJoinable();
+        lldb::StateType state = m_private_state.GetValue();
+        return state != lldb::eStateDetached &&
+               state != lldb::eStateExited &&
+               m_private_state_thread.IsJoinable();
     }
     
     void


Index: source/Target/Process.cpp
===================================================================
--- source/Target/Process.cpp
+++ source/Target/Process.cpp
@@ -4112,11 +4112,8 @@
     if (log)
         log->Printf ("Process::%s (signal = %d)", __FUNCTION__, signal);
 
-    // Signal the private state thread. First we should copy this is case the
-    // thread starts exiting since the private state thread will NULL this out
-    // when it exits
-    HostThread private_state_thread(m_private_state_thread);
-    if (private_state_thread.IsJoinable())
+    // Signal the private state thread
+    if (PrivateStateThreadIsValid())
     {
         TimeValue timeout_time;
         bool timed_out;
@@ -4134,7 +4131,7 @@
         {
             if (timed_out)
             {
-                Error error = private_state_thread.Cancel();
+                Error error = m_private_state_thread.Cancel();
                 if (log)
                     log->Printf ("Timed out responding to the control event, cancel got error: \"%s\".", error.AsCString());
             }
@@ -4145,7 +4142,7 @@
             }
 
             thread_result_t result = NULL;
-            private_state_thread.Join(&result);
+            m_private_state_thread.Join(&result);
             m_private_state_thread.Reset();
         }
     }
@@ -4449,7 +4446,6 @@
     if (!is_secondary_thread)
         m_public_run_lock.SetStopped();
     m_private_state_control_wait.SetValue (true, eBroadcastAlways);
-    m_private_state_thread.Reset();
     return NULL;
 }
 
Index: include/lldb/Target/Process.h
===================================================================
--- include/lldb/Target/Process.h
+++ include/lldb/Target/Process.h
@@ -3310,7 +3310,10 @@
     bool
     PrivateStateThreadIsValid () const
     {
-        return m_private_state_thread.IsJoinable();
+        lldb::StateType state = m_private_state.GetValue();
+        return state != lldb::eStateDetached &&
+               state != lldb::eStateExited &&
+               m_private_state_thread.IsJoinable();
     }
     
     void
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