adrian-prantl wrote: This would really only make sense on Windows. On macOS, debug info is not processed by the linker at all; the only thing the linker does is create a table of contents (the debug map) associating each function symbol with an object file (which is where the debug info lives). On ELF platforms, you should build LLVM with -gsplit-dwarf, which has many of the same advantages in terms of link time.
https://github.com/llvm/llvm-project/pull/203274 _______________________________________________ lldb-commits mailing list [email protected] https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits
