aadsm marked an inline comment as done.
aadsm added inline comments.

================
Comment at: 
lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServerLLGS.cpp:2770
       LLDB_LOG(log, "no auxv data retrieved: {0}", ec.message());
-      return SendErrorResponse(ec.value());
+      return llvm::make_error<PacketError>(ec.value());
     }
----------------
labath wrote:
> aadsm wrote:
> > labath wrote:
> > > I am wondering whether we actually need the `PacketError` class. Such a 
> > > class would be useful if we actually wanted to start providing meaningful 
> > > error codes to the other side (as we would give us tighter control over 
> > > the allocation of error codes). However, here you're just taking random 
> > > numbers and sticking them into the `PacketError` class, so I am not sure 
> > > that adds any value.
> > > 
> > > So, what I'd do here is just delete the PacketError class, and just do a 
> > > `return llvm::errorCodeToError(ec)` here. I'd also delete the log message 
> > > as the error message will implicitly end up in the packet log via the 
> > > error message extension (if you implement my suggestion 
> > > `SendErrorResponse`).
> > I thought it would be nice to have a little abstraction layer around the 
> > packet errors overall. My purpose with the PacketError is to make it more 
> > obvious in the code that the number given will be sent back as an error 
> > number.
> > I didn't realize the numbers we were using were meaningless today though 
> > (now that I think of it this ec.value is really whatever GetAuxvData 
> > returns). I searched at the time and found a few different numbers being 
> > used: 9, 4, 10, etc. I guess these numbers are just lies then :D.
> > 
> Yeah, the only way you can assign meaning to these numbers today is if you 
> open the source code and search for the occurrences of the given number. :)
> That will be even easier if we switch to using strings. :)
But we can't return strings on the protocol though, it will have to be a `E NN`.
I'm going with your suggestions but how about this in a future patch:

Have a base `PacketError(num, message)` and then subclass that one with the 
different errors we have like `NoProcessAvailablePacketError()` that would code 
their own error number and message (or maybe we just need to have static 
functions like PacketError::createNoProcessAvailableError()?).

Then, on the client side we could add an `Optional<PacketError> 
GetResponseError()` to `StringExtractorGDBRemote` that would create the right 
packet error given the number, so we can print a descriptive error message on 
the lldb terminal. (maybe GDBResponseError instead of PacketError...)


Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D62499/new/

https://reviews.llvm.org/D62499



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