jarin added a comment.

Thank you for the feedback! I am a bit busy with other things ATM, but I should 
be able to get back to this next week.

I should give credit where it's due - Pavel pointed me to the debug-server code 
and I took the idea from there. We do not always have the frame pointer list, 
so I took the hybrid approach of copying the top stack section from each 
thread, too.

As for some preliminary numbers, with 8ms RTT we see thread list update time in 
our UI improve from 800ms to 250ms in an Unreal engine sample. I will get more 
numbers (packet sizes) when I hack on this again next week.


Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D74398/new/

https://reviews.llvm.org/D74398



_______________________________________________
lldb-commits mailing list
lldb-commits@lists.llvm.org
https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits

Reply via email to