jarin added a comment. Thank you for the feedback! I am a bit busy with other things ATM, but I should be able to get back to this next week.
I should give credit where it's due - Pavel pointed me to the debug-server code and I took the idea from there. We do not always have the frame pointer list, so I took the hybrid approach of copying the top stack section from each thread, too. As for some preliminary numbers, with 8ms RTT we see thread list update time in our UI improve from 800ms to 250ms in an Unreal engine sample. I will get more numbers (packet sizes) when I hack on this again next week. Repository: rG LLVM Github Monorepo CHANGES SINCE LAST ACTION https://reviews.llvm.org/D74398/new/ https://reviews.llvm.org/D74398 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits