omjavaid updated this revision to Diff 314327.
omjavaid added a comment.

@labath  I have incorporated your suggestions in this update. Invalidate all 
registers as SVE size update is not a high frequency occurrence. Also using 
same logic for offset calculation as we did DynamicRegisterInfo::Finalize.

Any further changes needed or this is good for commit?


CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D82863/new/

https://reviews.llvm.org/D82863

Files:
  lldb/source/Plugins/Process/Linux/NativeRegisterContextLinux_arm64.cpp
  lldb/source/Plugins/Process/Utility/DynamicRegisterInfo.cpp
  lldb/source/Plugins/Process/Utility/DynamicRegisterInfo.h
  lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
  lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.h
  lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp

Index: lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp
===================================================================
--- lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp
+++ lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp
@@ -1763,6 +1763,19 @@
         gdb_thread->PrivateSetRegisterValue(pair.first, buffer_sp->GetData());
       }
 
+      // AArch64 SVE specific code below calls AArch64SVEReconfigure to update
+      // SVE register sizes and offsets if value of VG register has changed
+      // since last stop.
+      const ArchSpec &arch = GetTarget().GetArchitecture();
+      if (arch.IsValid() && arch.GetTriple().isAArch64()) {
+        GDBRemoteRegisterContext *reg_ctx_sp =
+            static_cast<GDBRemoteRegisterContext *>(
+                gdb_thread->GetRegisterContext().get());
+
+        if (reg_ctx_sp)
+          reg_ctx_sp->AArch64SVEReconfigure();
+      }
+
       thread_sp->SetName(thread_name.empty() ? nullptr : thread_name.c_str());
 
       gdb_thread->SetThreadDispatchQAddr(thread_dispatch_qaddr);
Index: lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.h
===================================================================
--- lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.h
+++ lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.h
@@ -39,6 +39,7 @@
   ~GDBRemoteDynamicRegisterInfo() override = default;
 
   void HardcodeARMRegisters(bool from_scratch);
+  bool UpdateARM64SVERegistersInfos(uint64_t vg);
 };
 
 class GDBRemoteRegisterContext : public RegisterContext {
@@ -77,6 +78,8 @@
   uint32_t ConvertRegisterKindToRegisterNumber(lldb::RegisterKind kind,
                                                uint32_t num) override;
 
+  bool AArch64SVEReconfigure();
+
 protected:
   friend class ThreadGDBRemote;
 
Index: lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
===================================================================
--- lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
+++ lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
@@ -214,8 +214,8 @@
           for (int i = 0; i < regcount; i++) {
             struct RegisterInfo *reginfo =
                 m_reg_info_sp->GetRegisterInfoAtIndex(i);
-            if (reginfo->byte_offset + reginfo->byte_size 
-                   <= buffer_sp->GetByteSize()) {
+            if (reginfo->byte_offset + reginfo->byte_size <=
+                buffer_sp->GetByteSize()) {
               m_reg_valid[i] = true;
             } else {
               m_reg_valid[i] = false;
@@ -344,6 +344,15 @@
   if (dst == nullptr)
     return false;
 
+  // Code below is specific to AArch64 target in SVE state
+  // If vector granule (vg) register is being written then thread's
+  // register context reconfiguration is triggered on success.
+  bool do_reconfigure_arm64_sve = false;
+  const ArchSpec &arch = process->GetTarget().GetArchitecture();
+  if (arch.IsValid() && arch.GetTriple().isAArch64())
+    if (strcmp(reg_info->name, "vg") == 0)
+      do_reconfigure_arm64_sve = true;
+
   if (data.CopyByteOrderedData(data_offset,                // src offset
                                reg_info->byte_size,        // src length
                                dst,                        // dst
@@ -363,6 +372,11 @@
 
         {
           SetAllRegisterValid(false);
+
+          if (do_reconfigure_arm64_sve &&
+              GetPrimordialRegister(reg_info, gdb_comm))
+            AArch64SVEReconfigure();
+
           return true;
         }
       } else {
@@ -391,6 +405,10 @@
         } else {
           // This is an actual register, write it
           success = SetPrimordialRegister(reg_info, gdb_comm);
+
+          if (success && do_reconfigure_arm64_sve &&
+              GetPrimordialRegister(reg_info, gdb_comm))
+            AArch64SVEReconfigure();
         }
 
         // Check if writing this register will invalidate any other register
@@ -656,9 +674,8 @@
       if (m_thread.GetProcess().get()) {
         const ArchSpec &arch =
             m_thread.GetProcess()->GetTarget().GetArchitecture();
-        if (arch.IsValid() && 
-            (arch.GetMachine() == llvm::Triple::aarch64 ||
-             arch.GetMachine() == llvm::Triple::aarch64_32) &&
+        if (arch.IsValid() && (arch.GetMachine() == llvm::Triple::aarch64 ||
+                               arch.GetMachine() == llvm::Triple::aarch64_32) &&
             arch.GetTriple().getVendor() == llvm::Triple::Apple &&
             arch.GetTriple().getOS() == llvm::Triple::IOS) {
           arm64_debugserver = true;
@@ -713,6 +730,65 @@
   return m_reg_info_sp->ConvertRegisterKindToRegisterNumber(kind, num);
 }
 
+bool GDBRemoteRegisterContext::AArch64SVEReconfigure() {
+  if (!m_reg_info_sp)
+    return false;
+
+  const RegisterInfo *reg_info = m_reg_info_sp->GetRegisterInfo("vg");
+  if (!reg_info)
+    return false;
+
+  uint64_t fail_value = LLDB_INVALID_ADDRESS;
+  uint32_t vg_reg_num = reg_info->kinds[eRegisterKindLLDB];
+  uint64_t vg_reg_value = ReadRegisterAsUnsigned(vg_reg_num, fail_value);
+
+  if (vg_reg_value != fail_value && vg_reg_value <= 32) {
+    const RegisterInfo *reg_info = m_reg_info_sp->GetRegisterInfo("p0");
+    if (!reg_info || vg_reg_value == reg_info->byte_size)
+      return false;
+
+    if (m_reg_info_sp->UpdateARM64SVERegistersInfos(vg_reg_value)) {
+      // Make a heap based buffer that is big enough to store all registers
+      DataBufferSP reg_data_sp(
+          new DataBufferHeap(m_reg_info_sp->GetRegisterDataByteSize(), 0));
+
+      m_reg_data.Clear();
+      m_reg_data.SetData(reg_data_sp);
+      m_reg_data.SetByteOrder(GetByteOrder());
+
+      InvalidateAllRegisters();
+
+      return true;
+    }
+  }
+
+  return false;
+}
+
+bool GDBRemoteDynamicRegisterInfo::UpdateARM64SVERegistersInfos(uint64_t vg) {
+  // SVE Z register size is vg x 8 bytes.
+  uint32_t z_reg_byte_size = vg * 8;
+
+  // SVE vector length has changed, accordingly set size of Z, P and FFR
+  // registers. Also invalidate register offsets it will be recalculated
+  // after SVE register size update.
+  for (auto &reg : m_regs) {
+    if (reg.value_regs == nullptr) {
+      if (reg.name[0] == 'z' && isdigit(reg.name[1]))
+        reg.byte_size = z_reg_byte_size;
+      else if (reg.name[0] == 'p' && isdigit(reg.name[1]))
+        reg.byte_size = vg;
+      else if (strcmp(reg.name, "ffr") == 0)
+        reg.byte_size = vg;
+    }
+    reg.byte_offset = LLDB_INVALID_INDEX32;
+  }
+
+  // Re-calculate register offsets
+  ConfigureOffsets();
+  return true;
+}
+
 void GDBRemoteDynamicRegisterInfo::HardcodeARMRegisters(bool from_scratch) {
   // For Advanced SIMD and VFP register mapping.
   static uint32_t g_d0_regs[] = {26, 27, LLDB_INVALID_REGNUM};  // (s0, s1)
Index: lldb/source/Plugins/Process/Utility/DynamicRegisterInfo.h
===================================================================
--- lldb/source/Plugins/Process/Utility/DynamicRegisterInfo.h
+++ lldb/source/Plugins/Process/Utility/DynamicRegisterInfo.h
@@ -62,6 +62,9 @@
   uint32_t ConvertRegisterKindToRegisterNumber(uint32_t kind,
                                                uint32_t num) const;
 
+  const lldb_private::RegisterInfo *
+  GetRegisterInfo(llvm::StringRef reg_name) const;
+
   void Dump() const;
 
   void Clear();
@@ -79,9 +82,6 @@
   typedef std::vector<uint8_t> dwarf_opcode;
   typedef std::map<uint32_t, dwarf_opcode> dynamic_reg_size_map;
 
-  const lldb_private::RegisterInfo *
-  GetRegisterInfo(llvm::StringRef reg_name) const;
-
   void MoveFrom(DynamicRegisterInfo &&info);
 
   reg_collection m_regs;
Index: lldb/source/Plugins/Process/Utility/DynamicRegisterInfo.cpp
===================================================================
--- lldb/source/Plugins/Process/Utility/DynamicRegisterInfo.cpp
+++ lldb/source/Plugins/Process/Utility/DynamicRegisterInfo.cpp
@@ -617,6 +617,17 @@
   // targets supporting dynamic offset calculation. It also calculates
   // total byte size of register data.
   ConfigureOffsets();
+
+  // Check if register info is reconfigurable
+  // AArch64 SVE register set has configurable register sizes
+  if (arch.GetTriple().isAArch64()) {
+    for (const auto &reg : m_regs) {
+      if (strcmp(reg.name, "vg") == 0) {
+        m_is_reconfigurable = true;
+        break;
+      }
+    }
+  }
 }
 
 void DynamicRegisterInfo::ConfigureOffsets() {
Index: lldb/source/Plugins/Process/Linux/NativeRegisterContextLinux_arm64.cpp
===================================================================
--- lldb/source/Plugins/Process/Linux/NativeRegisterContextLinux_arm64.cpp
+++ lldb/source/Plugins/Process/Linux/NativeRegisterContextLinux_arm64.cpp
@@ -299,14 +299,31 @@
     if (m_sve_state == SVEState::Disabled || m_sve_state == SVEState::Unknown)
       return Status("SVE disabled or not supported");
     else {
-      if (GetRegisterInfo().IsSVERegVG(reg))
-        return Status("SVE state change operation not supported");
-
       // Target has SVE enabled, we will read and cache SVE ptrace data
       error = ReadAllSVE();
       if (error.Fail())
         return error;
 
+      if (GetRegisterInfo().IsSVERegVG(reg)) {
+        uint64_t vg_value = reg_value.GetAsUInt64();
+
+        if (sve_vl_valid(vg_value * 8)) {
+          if (m_sve_header_is_valid && vg_value == GetSVERegVG())
+            return error;
+
+          SetSVERegVG(vg_value);
+
+          error = WriteSVEHeader();
+          if (error.Success())
+            ConfigureRegisterContext();
+
+          if (m_sve_header_is_valid && vg_value == GetSVERegVG())
+            return error;
+        }
+
+        return Status("SVE vector length update failed.");
+      }
+
       // If target supports SVE but currently in FPSIMD mode.
       if (m_sve_state == SVEState::FPSIMD) {
         // Here we will check if writing this SVE register enables
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