================
@@ -216,6 +228,35 @@ u64 GetShadowCount(uptr p, u32 size) {
   return count;
 }
 
+// Accumulates the access count from the shadow for the given pointer and size.
+// See memprof_mapping.h for an overview on histogram counters.
+u64 GetShadowCountHistogram(uptr p, u32 size) {
+  u8 *shadow = (u8 *)HISTOGRAM_MEM_TO_SHADOW(p);
+  u8 *shadow_end = (u8 *)HISTOGRAM_MEM_TO_SHADOW(p + size);
+  u64 count = 0;
+  for (; shadow <= shadow_end; shadow++)
+    count += *shadow;
+  return count;
+}
+
+// If we use the normal approach from clearCountersWithoutHistogram, the
+// histogram will clear too much data and may overwrite shadow counters that 
are
+// in use. Likely because of rounding up the shadow_end pointer.
+// See memprof_mapping.h for an overview on histogram counters.
+void clearCountersHistogram(uptr addr, uptr size) {
+  u8 *shadow_8 = (u8 *)HISTOGRAM_MEM_TO_SHADOW(addr);
+  u8 *shadow_end_8 = (u8 *)HISTOGRAM_MEM_TO_SHADOW(addr + size);
+  for (; shadow_8 < shadow_end_8; shadow_8++) {
----------------
teresajohnson wrote:

Why not use REAL(memset) like the non-histogram version below?

https://github.com/llvm/llvm-project/pull/94264
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