================ @@ -127,6 +130,171 @@ class CommandObjectScriptingRun : public CommandObjectRaw { CommandOptions m_options; }; +#pragma mark CommandObjectScriptingTemplateList + +#define LLDB_OPTIONS_scripting_template_list +#include "CommandOptions.inc" + +class CommandObjectScriptingTemplateList : public CommandObjectParsed { +public: + CommandObjectScriptingTemplateList(CommandInterpreter &interpreter) + : CommandObjectParsed( + interpreter, "scripting template list", + "List all the available scripting affordances templates. ", + "scripting template list [--language <scripting-language> --]") {} + + ~CommandObjectScriptingTemplateList() override = default; + + Options *GetOptions() override { return &m_options; } + + class CommandOptions : public Options { + public: + CommandOptions() = default; + ~CommandOptions() override = default; + Status SetOptionValue(uint32_t option_idx, llvm::StringRef option_arg, + ExecutionContext *execution_context) override { + Status error; + const int short_option = m_getopt_table[option_idx].val; + + switch (short_option) { + case 'l': + language = (lldb::ScriptLanguage)OptionArgParser::ToOptionEnum( + option_arg, GetDefinitions()[option_idx].enum_values, + eScriptLanguageNone, error); + if (!error.Success()) + error.SetErrorStringWithFormat("unrecognized value for language '%s'", + option_arg.str().c_str()); + break; + default: + llvm_unreachable("Unimplemented option"); + } + + return error; + } + + void OptionParsingStarting(ExecutionContext *execution_context) override { + language = lldb::eScriptLanguageNone; + } + + llvm::ArrayRef<OptionDefinition> GetDefinitions() override { + return llvm::ArrayRef(g_scripting_template_list_options); + } + + lldb::ScriptLanguage language = lldb::eScriptLanguageNone; + }; + +protected: + void DoExecute(Args &command, CommandReturnObject &result) override { + lldb::ScriptLanguage language = + (m_options.language == lldb::eScriptLanguageNone) + ? m_interpreter.GetDebugger().GetScriptLanguage() + : m_options.language; + + if (language == lldb::eScriptLanguageNone) { + result.AppendError( + "the script-lang setting is set to none - scripting not available"); + return; + } + + ScriptInterpreter *script_interpreter = + GetDebugger().GetScriptInterpreter(true, language); + + if (script_interpreter == nullptr) { + result.AppendError("no script interpreter"); + return; + } + + Stream &s = result.GetOutputStream(); + s.Printf("Available scripted affordances:\n"); ---------------- bulbazord wrote:
Suggestion: `Available scripting templates`. My reason is that the command is `scripting template list` so I would expect it to tell me what the available scripting templates are. Additionally, it might be useful to specify the language. So something like `Available scripting templates (Python)` or something like that. This would let you drop the `print_field("Language", "Python")` below. https://github.com/llvm/llvm-project/pull/97273 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits