Actually, I'm developing on OS X, and I have a far greater knowledge of the OS X internals than the linux one, so I'd rather work on a Mach process (based on the existing debugserver)
But anyway, I think there is a lot of work that is platform independent, as the dependents parts are already in the existing Processes plugins. Once we got a first implementation, porting the OS specifics parts from the existing code should be straightforward. Le 2 déc. 2013 à 17:48, Greg Clayton <[email protected]> a écrit : > None to my currently knowledge. > > It would be great if you can implement a linux version (I am assuming you > want linux support right?) of NativeProcessProtocol and NativeThreadProtocol. > > They should be backed by the following files: > > trunk/source/Plugins/Process/Linux/ProcessMonitor.cpp > trunk/source/Plugins/Process/POSIX/*.* > > Then we can start to implement the remote debugging in > GDBRemoteCommunicationClient. > > Let me know if you need any help. > > Greg > > On Nov 28, 2013, at 3:48 AM, Jean-Daniel Dupas <[email protected]> wrote: > >> Hello, >> >> I'm interested in working on the lldb-gdbserver tool. >> >> I'd like to know if there is already someone working on it ? It would not be >> very effective to duplicate the efforts. >> >> Thanks >> >> >> _______________________________________________ >> lldb-dev mailing list >> [email protected] >> http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev > > _______________________________________________ > lldb-dev mailing list > [email protected] > http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev _______________________________________________ lldb-dev mailing list [email protected] http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev
