Hi Greg,
I have been trying to track down some race condition in lldb-mi which causes
tests to fails randomly on buildbots. It seems that problems occurs due to the
stop at entry breakpoint. LLDB-mi gets its notification and its starts getting
information about frame. But the target has run again and lldb-mi may end up
creating a garbage stack frame which persists because lldb clears frame in
resume. When it stops at the real breakpoint (say at main), it ends up showing
the same garbage stack frame. I tried to look into normal lldb to see how it
deal with the entry breakpoint and it seems that GetRestartedFromEvent() does
some magic.
I put the following code in the lldb-mi event handler and the problem seems to
go away.
if (lldb::SBProcess::GetRestartedFromEvent (vEvent))
return true;
But I am not sure what GetRestartedFromEvent() actually means. What will be the
best way to ignore the event that comes when entry breakpoint is hit?
Thanks,
Abid
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