On 13/11/15 19:31, Greg Clayton wrote:
Currently you can't disassemble a section, nor would you probably want to since 
there are padding bytes in between functions.

The easiest way is to get all SBSymbol objects and ask each one for the 
instructions if they are code:

(lldb) script
Python Interactive Interpreter. To exit, type 'quit()', 'exit()' or Ctrl-D.
module = lldb.target.module['a.out']
num_symbols = module.GetNumSymbols()
for i in range(num_symbols):
...     symbol = module.GetSymbolAtIndex(i)
...     if symbol.GetType() == lldb.eSymbolTypeCode:
...         print symbol
...         instructions = symbol.GetInstructions(lldb.target)
...         for inst in instructions:
...             print inst
...
id = {0x00000004}, range = [0x0000000100000f00-0x0000000100000f20), name="foo(float)", 
mangled="_Z3foof"
a.out[0x100000f00]: pushq  %rbp
a.out[0x100000f01]: movq   %rsp, %rbp
a.out[0x100000f04]: movss  %xmm0, -0x4(%rbp)
a.out[0x100000f09]: cvttss2si -0x4(%rbp), %eax
a.out[0x100000f0e]: shll   $0x1, %eax
a.out[0x100000f11]: popq   %rbp
a.out[0x100000f12]: retq
a.out[0x100000f13]: nopw   %cs:(%rax,%rax)
id = {0x00000008}, range = [0x0000000100000f20-0x0000000100000f40), name="foo(int)", 
mangled="_Z3fooi"
a.out[0x100000f20]: pushq  %rbp
a.out[0x100000f21]: movq   %rsp, %rbp
a.out[0x100000f24]: movl   %edi, -0x4(%rbp)
a.out[0x100000f27]: movl   -0x4(%rbp), %edi
a.out[0x100000f2a]: shll   $0x2, %edi
a.out[0x100000f2d]: movl   %edi, %eax
a.out[0x100000f2f]: popq   %rbp
a.out[0x100000f30]: retq
a.out[0x100000f31]: nopw   %cs:(%rax,%rax)
id = {0x0000000c}, range = [0x0000000100000f40-0x0000000100000f90), name="main"
a.out[0x100000f40]: pushq  %rbp
a.out[0x100000f41]: movq   %rsp, %rbp
a.out[0x100000f44]: subq   $0x30, %rsp
a.out[0x100000f48]: movss  0x40(%rip), %xmm0
a.out[0x100000f50]: movl   $0x0, -0x4(%rbp)
a.out[0x100000f57]: movl   %edi, -0x8(%rbp)
a.out[0x100000f5a]: movq   %rsi, -0x10(%rbp)
a.out[0x100000f5e]: movq   %rdx, -0x18(%rbp)
a.out[0x100000f62]: movss  %xmm0, -0x1c(%rbp)
a.out[0x100000f67]: movl   $0x4d2, -0x20(%rbp)
a.out[0x100000f6e]: movss  -0x1c(%rbp), %xmm0
a.out[0x100000f73]: callq  0x100000f00
a.out[0x100000f78]: movl   -0x20(%rbp), %edi
a.out[0x100000f7b]: movl   %eax, -0x24(%rbp)
a.out[0x100000f7e]: callq  0x100000f20
a.out[0x100000f83]: movl   -0x24(%rbp), %edi
a.out[0x100000f86]: addl   %eax, %edi
a.out[0x100000f88]: movl   %edi, %eax
a.out[0x100000f8a]: addq   $0x30, %rsp
a.out[0x100000f8e]: popq   %rbp
a.out[0x100000f8f]: retq

If you want the symbols only from a specific section you can get the section 
from the symbol's start address and compare that to a given name:

section_name = ".text"
for i in range(num_symbols):
     symbol = module.GetSymbolAtIndex(i)
     if symbol.GetType() == lldb.eSymbolTypeCode:
         symbol_section = symbol.GetStartAddress().GetSection()
         if symbol_section.GetName() == section_name:
             print symbol
             instructions = symbol.GetInstructions(lldb.target)
             for inst in instructions:
                 print inst





On Nov 12, 2015, at 2:13 PM, kwadwo amankwa via lldb-dev 
<lldb-dev@lists.llvm.org> wrote:

Hi
I'm writing a small script and need to disassemble a whole section , what would 
be the correct way to go about it ?

Cheers Que,
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