Can you link to/provide the build commands you used? It will help in the case this is not a simple issue.
> there is no embedded script interpreter in this mode. Probably because it didn't find Python (and/or LUA but I don't have experience with that). To find out why, try passing "-DLLDB_ENABLE_PYTHON=ON" to the initial cmake command (LLDB_ENABLE_LUA if you want LUA). It defaults to auto which means if it doesn't find Python it'll silently continue, with "ON" it'll print an error and stop. There are others on the list who use MacOS who can hopefully help from there. On Sun, 5 Dec 2021 at 20:02, Pi Pony via lldb-dev <lldb-dev@lists.llvm.org> wrote: > > Hello, > > I build lldb for macOS and tried to get into script but I get this error > message: there is no embedded script interpreter in this mode. > > I appreciate any help you can provide > > > _______________________________________________ > lldb-dev mailing list > lldb-dev@lists.llvm.org > https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev _______________________________________________ lldb-dev mailing list lldb-dev@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev