================
@@ -415,11 +417,87 @@ bool CGObjCRuntime::canMessageReceiverBeNull(
bool CGObjCRuntime::canClassObjectBeUnrealized(
const ObjCInterfaceDecl *CalleeClassDecl, CodeGenFunction &CGF) const {
- // TODO
+ if (!CalleeClassDecl || isWeakLinkedClass(CalleeClassDecl))
+ return true;
+
+ // Heuristic 1: +load method on this class or any subclass
+ // If the class or any of its subclasses has a +load method, it's realized
+ // when the binary is loaded. We cache this information to avoid repeatedly
+ // scanning the translation unit.
+ if (getOrPopulateRealizedClasses().contains(CalleeClassDecl))
+ return false;
+
+ // Heuristic 2: using Self / Super
+ // If we're currently executing a method of ClassDecl (or a subclass),
+ // then ClassDecl must already be realized.
+ if (const auto *CurMethod =
+ dyn_cast_or_null<ObjCMethodDecl>(CGF.CurCodeDecl)) {
+ const ObjCInterfaceDecl *CallerCalssDecl = CurMethod->getClassInterface();
+ if (CallerCalssDecl && CalleeClassDecl->isSuperClassOf(CallerCalssDecl))
+ return false;
+ }
+
+ // Heuristic 3: previously realized classes
+ // If we've already emitted a class method call for this class (or a
subclass)
+ // earlier, then the class must be realized.
+ //
+ // TODO: Iter over all dominating blocks instead of just looking at the
+ // current block. While we can construct a DT using CFG.CurFn, it is
expensive
+ // to do so repeatly when CGF is still emitting blocks.
+ if (auto *CurBB = CGF.Builder.GetInsertBlock()) {
+ auto It = CGF.ObjCRealizedClasses.find(CurBB);
+ if (It != CGF.ObjCRealizedClasses.end()) {
+ // Check if CalleeClassDecl is the same as or a superclass of any
+ // realized class in the cache. A realized subclass implies the parent
+ // is realized.
+ for (const auto *RealizedClass : It->second) {
+ if (CalleeClassDecl == RealizedClass)
+ return false;
+ if (CalleeClassDecl->isSuperClassOf(RealizedClass)) {
+ // Also cache this class to reduce future `isSuperClassOf` calls
+ It->second.insert(CalleeClassDecl);
+ return false;
+ }
+ }
+ }
+ }
+
// Otherwise, assume it can be unrealized.
return true;
}
+const RealizedClassSet &CGObjCRuntime::getOrPopulateRealizedClasses() const {
+ if (RealizedClasses)
+ return *RealizedClasses;
----------------
ojhunt wrote:
this then becomes
```cpp
if (RealizedClasses)
return RealizedClasses->contains(InterfaceDecl);
```
https://github.com/llvm/llvm-project/pull/170619
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