Issue 114557
Summary [DirectX] Implement Shader Flags Analysis for TypedUAVLoadAdditionalFormats
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Reporter bharadwajy
    Set function-level flag `TypedUAVLoadAdditionalFormats` based on properties of `DXIL::Opcode::BufferLoad`, if present, in the candidate function - see [here](https://github.com/microsoft/DirectXShaderCompiler/blob/a023a95f73618e8ca1791147d3722a3e1ea7608f/lib/DXIL/DxilShaderFlags.cpp#L605)

This flag is named `m_bUAVLoadAdditionalFormats` in `dxc` sources.

AC:
Add tests to verify the flag is set.
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