Issue |
149561
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Summary |
[HLSL][SPIRV] Investigate how to handle float controls on Vulkan 1.3 and earlier.
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Labels |
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Assignees |
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Reporter |
spall
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Figure out how to handle float controls on Vulkan 1.3 and earlier.
It looks like FloatControls2 capability is being added to Shaders which do not require it.
https://github.com/llvm/offload-test-suite/actions/runs/16279026697/job/45964672194?pr=269#step:11:408
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