On Feb 8, 2008, at 10:03 AM, Duncan Sands wrote:

> I can't help feeling that a bitfield load or store should touch the
> minimum amount of bytes possible: only those that contain some part
> of the bitfield.  In some situations touching other bytes could be
> fatal, for example if the type is overlaid on some memory mapped io
> region, or multiple threads are accessing different parts of the
> type simulteneously.

I do not think this is required as part of current C ABI. This is  
responsibility of programmer who is using threading.

>  In the above example you could try accessing
> d using 4 bytes starting from b, but this would give wrong results
> if some other thread was accessing b at the same time.  I'm fairly
> sure that Ada has quite strict requirements about this, and I have
> the vague idea (I don't know where I got it from) that there is talk
> of requiring a minimum disturbance rule of some kind in C.

However what about huge amount of existing C code and other tools that  
do not enforce this ?

-
Devang

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