http://llvm.org/bugs/show_bug.cgi?id=21565

Reid Kleckner <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |REOPENED
         Resolution|FIXED                       |---

--- Comment #5 from Reid Kleckner <[email protected]> ---
Richard, your egregious hack also fires on *exactly the same case* in MSVC's
Dinkumware STL, which expects the lazy behavior, not the eager behavior.

Worse than that, it's hard for me to make a preprocessed source file that
retains the system header-ness due to http://llvm.org/PR20553.

Do we have any better indicators for which STL we're using? Worst case we can
disable this hack when Triple::isWindowsMSVCEnvironment(), but I know that Sony
for example uses Dinkumware on non-Windows OSs.

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