The startup sound is the best thing to check is LMMS sound is working
properly, so you don't have to use a plugin to try the new audio
configuration :)
2012/12/21 Raine M. Ekman <[email protected]>
> Quoting Israel <[email protected]>:
>
> > Quoting Chrissy McManus <[email protected]>:
>
> >> (1) Adding a glide / portamento ability to the triple oscillator
> >> ( could maybe be taken from the function in LB-303 ? ).
>
> Could (monophonic) portamento somehow fit in with the chord/arpeggio
> features in the instrument functions? That way it would be done for
> all instruments at once, or at least for those supporting pitch bend...
>
>
> >> (3) Timestretch/ shrink of sample in the sample track, Ardour can do
> this
> >> so i was thinking of a hotkey combo when dragging the end of the
> sample
> >> in the sample track ( also hydrogen drum machine can do this on a
> sample
> >> using a knob, both depend on rubberband ).
> >
> > Or how about including a lmms sequence in Ardour, so you could run an
> > instance of lmms in Ardour, and use all of Ardour's capabilities for
> > the samples (FLstudio had this implementation in Nuendo a highend
> > DAW)... That is probably way too much to add to a simple wishlist...
> > But I could make a mockup if anyone is interested in seeing what I mean
> > (it seems hard to explain)
>
> Possible integration with Ardour should IMO be through JACK. Multiple
> sound outputs and syncing to the JACK transport would go a long way.
>
>
> >> (4) Splicing of samples in the sample track
>
> Like crossfading? Could be done with volume envelopes. Maybe we need a
> simple sample editor, where you could adjust volume, stretching and
> stuff like that. Dragging is cool, but I'd rather click at a point
> along the waveform and lock that to a song position. Either by
> stretching the sample _or_ adjusting the tempo, both should be possible.
>
>
> >> (5) Sample tracks should be able to be sent to any fx_mixer channel
> >> not just master fx
> >> channel as it is now.
>
> I wonder if the only reason for this is that the control for the fx
> channel is in the instrument control window, which doesn't exist for
> sample tracks?
>
>
> Here's a few things I'd like to see:
>
> (9) An integrated FM synth, e.g. Hexter (DSSI plugin) or DeicsOnze
> (from MusE). Maybe even simpler, a 2-operator thingy like an Adlib
> emulator. Or does everyone use VST nowadays?
>
> (10) Make instrument filters follow the note(s) being played,
> preferably with some offset (+/- an octave or 2)
>
> (11) An envelope to control anything that's automatable? Either as a
> new envelope in addition to the old ones, or as a new kind of
> controller to put in the rack + trigger outputs from the instruments.
>
> (12) Patterns with a bassline could use some kind of transposition
> feature. I guess automating the instrument's base note works, but it
> isn't very user friendly.
>
> I might get my hands dirty on items (9) and (10), but the others
> aren't even on my horizon for now.
>
> --
> [email protected]
> http://www.mikseri.net/radioproject
>
>
>
>
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