Oh yeah... here's their discussion forum:

http://www.kvraudio.com/forum/viewforum.php?f=47&sid=9408fe99a14330f0e8d8452bfccd0483

- [email protected]


On Tue, Aug 26, 2014 at 9:20 AM, Tres Finocchiaro <
[email protected]> wrote:

> @Ian,
>
> If you really feel this is good enough to have it included, you may have
> better luck proposing it way-way upstream to the Zyn team.  I believe all
> of our built-in Zyn presets trickle downstream from them, so if they
> accept, it will eventually make it into a future build.
>
> Zyn is sort of a black-sheep in that regard because the LMMS project
> didn't write it, but it has been integrated in a way that suggests it's
> built-in like the rest.
>
> - [email protected]
>
>
> On Tue, Aug 26, 2014 at 8:48 AM, musikbear <[email protected]> wrote:
>
>> whitch instruments will be able to create a truely unique sound? That
>> could
>> be the question. I think Monstro and sfX could - Personally i have never
>> used the 8bit generators, but if someone wanted to make an old-school
>> video-game, then freeboy and 'commandore¨ (?) would be extremely usefull.
>> imo the only way to get to know peeps usage of different instruments,
>> would
>> be to make a survey -Doesent facebook have tools for that (not a fb user/
>> liker, so i dont know the fancy in and outs of fb), but if we could get an
>> idea, of what users actually prefere to use, then both tutorials, and
>> presets, could be made. with better use-potential
>> (most propl 'just' use the existing zasfx, because they are there, and
>> they
>> really dont dabble in preset-making :)
>>
>>
>>
>> --
>> View this message in context:
>> http://linux-multimedia-studio-lmms.996328.n3.nabble.com/Supesaw-Preset-tp10116p10138.html
>> Sent from the lmms-devel mailing list archive at Nabble.com.
>>
>>
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>
>
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