Hi everybody, Just wanted to let you know that the precount feature seems to be broken. MusE doesn't start recording and the transport buttons show an undefined state. Esp. when the Stop button is pressed. Debug output is
JACK: transition state PRECOUNT --> PLAY ? And respectively JACK: transition state PRECOUNT --> STOP ? Looking around, the issue is in Audio::start_rolling(). There's an if-statement for the PRECOUNT state. At that point some values are calculated but nothing else. Therefor the state newer changes to PLAY. Seems like something's has been lost there at some point in time. Commenting the code out (just the "if", not the "else") makes recording start again. Albeit with no preroll, of course. Another question: May it be that MusE is doing quite some strange things to Sustain events? At the end Audio:start_rolling() there's some special treatment for Sustain and during a quick test recording I had many Sustain events lost. Didn't investigate further, though as I don't know enough of the code and some of its reasoning. Dennis ------------------------------------------------------------------------------ BPM Camp - Free Virtual Workshop May 6th at 10am PDT/1PM EDT Develop your own process in accordance with the BPMN 2 standard Learn Process modeling best practices with Bonita BPM through live exercises http://www.bonitasoft.com/be-part-of-it/events/bpm-camp-virtual- event?utm_ source=Sourceforge_BPM_Camp_5_6_15&utm_medium=email&utm_campaign=VA_SF _______________________________________________ Lmuse-developer mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lmuse-developer
