On 21 May 2015 at 11:50, Savolainen, Petri (Nokia - FI/Espoo)
<petri.savolai...@nokia.com> wrote:
>
>
>> -----Original Message-----
>> From: lng-odp [mailto:lng-odp-boun...@lists.linaro.org] On Behalf Of ext
>> Ola Liljedahl
>> Sent: Tuesday, May 19, 2015 1:04 AM
>> To: lng-odp@lists.linaro.org
>> Subject: [lng-odp] [RFC] Add ipc.h
>>
>> As promised, here is my first attempt at a standalone API for IPC - inter
>> process communication in a shared nothing architecture (message passing
>> between processes which do not share memory).
>>
>> Currently all definitions are in the file ipc.h but it is possible to
>> break out some message/event related definitions (everything from
>> odp_ipc_sender) in a separate file message.h. This would mimic the
>> packet_io.h/packet.h separation.
>>
>> The semantics of message passing is that sending a message to an endpoint
>> will always look like it succeeds. The appearance of endpoints is
>> explicitly
>> notified through user-defined messages specified in the odp_ipc_resolve()
>> call. Similarly, the disappearance (e.g. death or otherwise lost
>> connection)
>> is also explicitly notified through user-defined messages specified in the
>> odp_ipc_monitor() call. The send call does not fail because the addressed
>> endpoints has disappeared.
>>
>> Messages (from endpoint A to endpoint B) are delivered in order. If
>> message
>> N sent to an endpoint is delivered, then all messages <N have also been
>> delivered. Message delivery does not guarantee actual processing by the
>
> Ordered is OK requirement, but "all messages <N have also been delivered" 
> means in practice loss less delivery (== re-tries and retransmission windows, 
> etc). Lossy vs loss less link should be an configuration option.
I am just targeting internal communication which I expect to be
reliable. There is not any physical "link" involved. If an
implementation chooses to use some unreliable media, then it will need
to take some counter measures. Any loss of message could be detected
using sequence numbers (and timeouts) and handled by (temporary)
disconnection (so that no more messages will be delivered should one
go missing).

I am OK with adding the lossless/lossy configuration to the API as
long as lossless option is always implemented. Is this a configuration
when creating the local  IPC endpoint or when sending a message to
another endpoint?

>
> Also what "delivered" means?'
>
> Message:
>  - transmitted successfully over the link ?
>  - is now under control of the remote node (post office) ?
>  - delivered into application input queue ?
Probably this one but I am not sure the exact definition matters, "has
been delivered" or "will eventually be delivered unless connection to
the destination is lost". Maybe there is a better word than
"delivered?

"Made available into the destination (recipient) address space"?

>  - has been dequeued from application queue ?
>
>
>> recipient. End-to-end acknowledgements (using messages) should be used if
>> this guarantee is important to the user.
>>
>> IPC endpoints can be seen as interfaces (taps) to an internal reliable
>> multidrop network where each endpoint has a unique address which is only
>> valid for the lifetime of the endpoint. I.e. if an endpoint is destroyed
>> and then recreated (with the same name), the new endpoint will have a
>> new address (eventually endpoints addresses will have to be recycled but
>> not for a very long time). Endpoints names do not necessarily have to be
>> unique.
>
> How widely these addresses are unique: inside one VM, multiple VMs under the 
> same host, multiple devices on a LAN (VLAN), ...
Currently, the scope of the name and address space is defined by the
implementation. Perhaps we should define it? My current interest is
within an OS instance (bare metal or virtualised). Between different
OS instances, I expect something based on IP to be used (because you
don't know where those different OS/VM instances will be deployed so
you need topology-independent addressing).

Based on other feedback, I have dropped the contented usage of "IPC"
and now call it "message bus" (MBUS).

"MBUS endpoints can be seen as interfaces (taps) to an OS-internal
reliable multidrop network"...

>
>
>>
>> Signed-off-by: Ola Liljedahl <ola.liljed...@linaro.org>
>> ---
>> (This document/code contribution attached is provided under the terms of
>> agreement LES-LTM-21309)
>>
>
>
>> +/**
>> + * Create IPC endpoint
>> + *
>> + * @param name Name of local IPC endpoint
>> + * @param pool Pool for incoming messages
>> + *
>> + * @return IPC handle on success
>> + * @retval ODP_IPC_INVALID on failure and errno set
>> + */
>> +odp_ipc_t odp_ipc_create(const char *name, odp_pool_t pool);
>
> This creates (implicitly) the local end point address.
>
>
>> +
>> +/**
>> + * Set the default input queue for an IPC endpoint
>> + *
>> + * @param ipc   IPC handle
>> + * @param queue Queue handle
>> + *
>> + * @retval  0 on success
>> + * @retval <0 on failure
>> + */
>> +int odp_ipc_inq_setdef(odp_ipc_t ipc, odp_queue_t queue);
>
> Multiple input queues are likely needed for different priority messages.
>
>> +
>> +/**
>> + * Resolve endpoint by name
>> + *
>> + * Look up an existing or future endpoint by name.
>> + * When the endpoint exists, return the specified message with the
>> endpoint
>> + * as the sender.
>> + *
>> + * @param ipc IPC handle
>> + * @param name Name to resolve
>> + * @param msg Message to return
>> + */
>> +void odp_ipc_resolve(odp_ipc_t ipc,
>> +                  const char *name,
>> +                  odp_ipc_msg_t msg);
>
> How widely these names are visible? Inside one VM, multiple VMs under the 
> same host, multiple devices on a LAN (VLAN), ...
>
> I think name service (or address resolution) are better handled in middleware 
> layer. If ODP provides unique addresses and message passing mechanism, 
> additional services can be built on top.
>
>
>> +
>> +/**
>> + * Monitor endpoint
>> + *
>> + * Monitor an existing (potentially already dead) endpoint.
>> + * When the endpoint is dead, return the specified message with the
>> endpoint
>> + * as the sender.
>> + *
>> + * Unrecognized or invalid endpoint addresses are treated as dead
>> endpoints.
>> + *
>> + * @param ipc IPC handle
>> + * @param addr Address of monitored endpoint
>> + * @param msg Message to return
>> + */
>> +void odp_ipc_monitor(odp_ipc_t ipc,
>> +                  const uint8_t addr[ODP_IPC_ADDR_SIZE],
>> +                  odp_ipc_msg_t msg);
>
> Again, I'd see node health monitoring and alarms as middleware services.
>
>> +
>> +/**
>> + * Send message
>> + *
>> + * Send a message to an endpoint (which may already be dead).
>> + * Message delivery is ordered and reliable. All (accepted) messages will
>> be
>> + * delivered up to the point of endpoint death or lost connection.
>> + * Actual reception and processing is not guaranteed (use end-to-end
>> + * acknowledgements for that).
>> + * Monitor the remote endpoint to detect death or lost connection.
>> + *
>> + * @param ipc IPC handle
>> + * @param msg Message to send
>> + * @param addr Address of remote endpoint
>> + *
>> + * @retval 0 on success
>> + * @retval <0 on error
>> + */
>> +int odp_ipc_send(odp_ipc_t ipc,
>> +              odp_ipc_msg_t msg,
>> +              const uint8_t addr[ODP_IPC_ADDR_SIZE]);
>
> This would be used to send a message to an address, but normal 
> odp_queue_enq() could be used to circulate this event inside an application 
> (ODP instance).
>
>> +
>> +/**
>> + * Get address of sender (source) of message
>> + *
>> + * @param msg Message handle
>> + * @param addr Address of sender endpoint
>> + */
>> +void odp_ipc_sender(odp_ipc_msg_t msg,
>> +                 uint8_t addr[ODP_IPC_ADDR_SIZE]);
>> +
>> +/**
>> + * Message data pointer
>> + *
>> + * Return a pointer to the message data
>> + *
>> + * @param msg Message handle
>> + *
>> + * @return Pointer to the message data
>> + */
>> +void *odp_ipc_data(odp_ipc_msg_t msg);
>> +
>> +/**
>> + * Message data length
>> + *
>> + * Return length of the message data.
>> + *
>> + * @param msg Message handle
>> + *
>> + * @return Message length
>> + */
>> +uint32_t odp_ipc_length(const odp_ipc_msg_t msg);
>> +
>> +/**
>> + * Set message length
>> + *
>> + * Set length of the message data.
>> + *
>> + * @param msg Message handle
>> + * @param len New length
>> + *
>> + * @retval 0 on success
>> + * @retval <0 on error
>> + */
>> +int odp_ipc_reset(const odp_ipc_msg_t msg, uint32_t len);
>
> When data ptr or data len is modified: push/pull head, push/pull tail would 
> be analogies from packet API
>
>
> -Petri
>
>
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