Hi Alexander,

I had myself already taken a look at log4jME to notice the same thing.
Personaly, I wouldn't use any deprecated class in my new projects so I
decided to use log4j and then siwtch to log4jME when an up-to-date version
is available (they are said to be compatible).

Lately anyway, I have considered the possibility of using log4j for a game
engine project. I would rather use log4jME but there is still no
up-to-date version. Also there is a method that I miss in both versions of
log4j: Logger.isWarnEnabled() (and possibly isErrorEnabled) to stay fast.
So I was about to try and make my own nano-very-very-limited-tiny-log4j
and then came the christmas holydays... :(

Maybe a project similar to log4jMe should come up directly within the
recently proposed log4j-sandbox project. It could get things easier to
synchronize...

Regards,


Herv�

On Wed, 8 Jan 2003, Alexander Erk wrote:

> Hi logj4 people,
>
> I am planing to use the log4jME in one of my projects. First I've looked
> for a small version of log4j and the workplan for log4j 1.2 showed me,
> that there is log4jME available.
> When I look into the code, I see that log4jME is still using the
> Category class. But logj4 itself moved over to the use of the Logger
> classes. Is it still "save" to use the Category classes, or will it be
> advisable to wait for a ner version of the log4jME stuff , then using
> the Logger  class?
>
> Thanks
>
> --
> Alexander Erk, Dipl.-Inf. (FH)
> Institut fuer Rundfunktechnik GmbH
> Diensteentwicklung und Medieninfrastruktur
> Floriansmuehlstr. 60
> 80939 Muenchen, Germany
>
> Tel: +49 (0)89 32399- 282       e-mail: [EMAIL PROTECTED]
> Fax: +49 (0)89 32399- 200       web: www.irt.de
>
>
>
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