nicko 2004/08/19 14:21:32
Modified: src/Util PatternString.cs
Added: src/Util/PatternStringConverters
RandomStringPatternConverter.cs
Log:
Added RandomStringPatternConverter
Revision Changes Path
1.6 +1 -0 logging-log4net/src/Util/PatternString.cs
Index: PatternString.cs
===================================================================
RCS file: /home/cvs/logging-log4net/src/Util/PatternString.cs,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -r1.5 -r1.6
--- PatternString.cs 1 Jun 2004 17:55:46 -0000 1.5
+++ PatternString.cs 19 Aug 2004 21:21:32 -0000 1.6
@@ -83,6 +83,7 @@
s_globalRulesRegistry.Add("literal",
typeof(LiteralPatternConverter));
s_globalRulesRegistry.Add("newline",
typeof(NewLinePatternConverter));
s_globalRulesRegistry.Add("processid",
typeof(ProcessIdPatternConverter));
+ s_globalRulesRegistry.Add("random",
typeof(RandomStringPatternConverter));
s_globalRulesRegistry.Add("username",
typeof(UserNamePatternConverter));
}
1.1
logging-log4net/src/Util/PatternStringConverters/RandomStringPatternConverter.cs
Index: RandomStringPatternConverter.cs
===================================================================
#region Copyright & License
//
// Copyright 2001-2004 The Apache Software Foundation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#endregion
using System;
using System.Text;
using System.IO;
using log4net.Util;
using log4net.DateFormatter;
using log4net.Core;
namespace log4net.Util.PatternStringConverters
{
/// <summary>
/// A Pattern converter that generates a string of random characters
/// </summary>
/// <remarks>
/// <para>
/// The converter generates a string of random characters. By default
/// the string is length 4. This can be changed by setting the <see
cref="PatternConverter.Option"/>
/// to the string value of the length required.
/// </para>
/// <para>
/// The random characters in the string are limited to uppercase letters
/// and numbers only.
/// </para>
/// <para>
/// The random number generator used by this class is not
cryptographically secure.
/// </para>
/// </remarks>
/// <author>Nicko Cadell</author>
internal sealed class RandomStringPatternConverter : PatternConverter,
IOptionHandler
{
/// <summary>
/// Shared random number generator
/// </summary>
private static readonly Random s_random = new Random();
/// <summary>
/// Length of random string to generate. Default length 4.
/// </summary>
private int m_length = 4;
#region Implementation of IOptionHandler
/// <summary>
/// Initialize the converter options
/// </summary>
/// <remarks>
/// <para>
/// This is part of the <see cref="IOptionHandler"/> delayed
object
/// activation scheme. The <see cref="ActivateOptions"/> method
must
/// be called on this object after the configuration properties
have
/// been set. Until <see cref="ActivateOptions"/> is called this
/// object is in an undefined state and must not be used.
/// </para>
/// <para>
/// If any of the configuration properties are modified then
/// <see cref="ActivateOptions"/> must be called again.
/// </para>
/// </remarks>
public void ActivateOptions()
{
string optionStr = Option;
if (optionStr != null && optionStr.Length > 0)
{
try
{
m_length = int.Parse(optionStr);
}
catch (Exception e)
{
LogLog.Error("RandomStringPatternConverter: Could not convert Option
["+optionStr+"] to Length Int32", e);
}
}
}
#endregion
/// <summary>
/// Convert the pattern into the rendered message
/// </summary>
/// <param name="writer">the writer to write to</param>
/// <param name="state">null, state is not set</param>
override protected void Convert(TextWriter writer, object
state)
{
try
{
lock(s_random)
{
for(int i=0; i<m_length; i++)
{
int randValue =
s_random.Next(36);
if (randValue < 26)
{
// Letter
char ch = (char)('A' +
randValue);
writer.Write(ch);
}
else if (randValue < 36)
{
// Number
char ch = (char)('0' +
(randValue - 26));
writer.Write(ch);
}
else
{
// Should not get here
writer.Write('X');
}
}
}
}
catch (Exception ex)
{
LogLog.Error("RandomStringPatternConverter:
Error occurred while converting.", ex);
}
}
}
}