On 12/10/2025 06:32, Jige Yu wrote:


      Hi Project Loom.


      First and foremost, I want to express my gratitude for the
      effort that has gone into structured concurrency. API design in
      this space is notoriously difficult, and this feedback is
      offered with the greatest respect for the team's work and in the
      spirit of collaborative refinement.

My perspective is that of a developer looking to use Structured Concurrency for common, IO-intensive fan-out operations. My focus is to replace everyday async callback hell, or reactive chains with something simpler and more readable.

It will lack depth in the highly specialized concurrent programming area. And I acknowledge this viewpoint may bias my feedback.

Just a general point on providing feedback: The feedback that we most value is feedback from people that have tried a feature or API in earnest. We regularly have people showing up here with alternative APIs proposals but it's never clear if they have the same goals, whether they've tried the feature, or have considered many use cases. This isn't a criticism of your proposal, it's just not clear if this is after trying the feature or not.


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1.

    *Stateful and Imperative API:* The API imposes quite some "don't
    do this at time X" rules. Attempting to |fork()| after |join()|
    leads to a runtime error; forgetting to call join() is another
    error; and the imperative |fork|/|join| sequence is more
    cumbersome than a declarative approach would be. None of these are
    unmanageable though.

The API has 5 instance methods and isn't too hard to get wrong. Yes, it's an exception at runtime if someone joins before forking, or attempts to process the outcome before joining. With a few basic recipes/examples then it should be possible for someone to get started quickly. The issues dealing with cancellation and shutdown are difficult to get right and we hope this API will help to avoid several of issues with a relatively simple API.


1.

    *Challenging Exception Handling:* The exception handling model is
    tricky:

     *

        *Loss of Checked Exception Compile-Time Safety:*
        |FailedException| is effectively an unchecked wrapper that
        erases checked exception information at compile time.
        Migrating from sequential, structured code to concurrent code
        now means losing valuable compiler guarantees.

     *

        *No Help For Exception Handling: *For code that wants to catch
        and handle these exceptions, it's the same story of using
        /instanceof/ on the getCause(), again, losing all compile-time
        safety that was available in equivalent sequential code.

     *

        *Burdensome |InterruptedException| Handling:* The requirement
        for the caller to handle or propagate |InterruptedException|
        from |join()| will add room for error as handling
        InterruptedException is easy to get wrong: one can forget to
        call currentThread().interrupt(). Or, if the caller decides to
        declare /throws/ /InterruptedException/, the signature
        propagation becomes viral.

     *

        *Default Exception Swallowing:* The |AnySuccessOrThrow| policy
        *swallows all exceptions* by default, including critical ones
        like |NullPointerException|, |IllegalArgumentException|, or
        even an |Error|. This makes it dangerously easy to mask bugs
        that should be highly visible. There is no straightforward
        mechanism to inspect these suppressed exceptions or fail on
        specific, unexpected types.

We aren't happy with needing to wrap exceptions but it is no different to other concurrent APIs, e.g. Future. Countless hours have been spent on explorations to do better. All modelling of exceptions with type parameters lead to cumbersome usage, e.g. a type parameter for the exception thrown by subtasks and another type parameter for the exception thrown by join. If there were union types for exceptions or other changes to the language then we might do better.

On anySuccessfulOrThrow, then it's like invokeAny and similar combinators in that it causes join to return a result from any subtasks or throw if all subtasks fail. It would be feasible to develop a Joiner that returns something like `record(Optional<T> result, Map<Subtask<T>, Throwable> exceptions)` where the map contains the subtasks that failed before the successful subtask. That would be harder to use than the simpler built-in and users always have the option of logging in the failed subtask.



1.

    *Conflated API Semantics:* The |StructuredTaskScope| API unifies
    two very different concurrency patterns—"gather all"
    (allSuccessfulOrThrow) and "race to first success"
    (|anySuccessfulResultOrThrow|)—under a single class but with
    different interaction models for the same method.

     *

        In the *"gather all"* pattern (|allSuccessfulOrThrow|),
        |join()| returns |void|. The callsite should use
        |subtask.get()|  to retrieve results.

     *

        In the *"race"* pattern (|anySuccessfulResultOrThrow|),
        |join()| returns the result (|R|) of the first successful
        subtask directly. The developer should /not/ call |get()| on
        individual subtasks. Having the |join()+subtask.get()| method
        spec'ed conditionally (which method to use and how depends on
        the actual policy) feels like a minor violation of LSP and is
        a source of confusion. It may be an indication of premature
        abstraction.

join always returns something. For allSuccessfulOrThrow it returns a stream of successful subtasks.

I think your comment is really about cases where the subtasks return results of the same type vs. other cases where subtasks return results of different types. This is an area where we need feedback. To date, we've been assuming that the more common case is subtasks that return results of different types (arms and legs in your example). For these cases, it's more useful to keep a reference to the subtask so that you don't have to cast when handling the results. It may be that we don't have this right and the common case is homogeneous subtasks, in which case the default Joiner should be allSuccessfulOrThrow so you don't need to keep a reference to the subtasks.



1.

    *Overly Complex Customization:* The |StructuredTaskScope.Policy|
    API, while powerful, feels like a potential footgun. The powerful
    lifecycle callback methods like onFork(), onComplete(),
    onTimeout() may lower the barrier to creating intricate,
    framework-like abstractions that are difficult to reason about and
    debug.

Developing a Joiner for more advanced/expert developers. We have several guidelines in the API docs, the more relevant here is that they aren't the place for business logic, and should be designed to be as general purpose as possible.




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    *Suggestions for a Simpler Model*

My preference is that the API for the most common use cases should be more *declarative and functional*.

1.

    *Simplify the "Gather All" Pattern:* The primary "fan-out and
    gather" use case could be captured in a simple, high-level
    construct. An average user shouldn't need to learn the wide API
    surface of StructuredTaskScope + Joiner + the lifecycles. For example:

    Java
    |// Ideal API for the 80% use case Robot robot =
    Concurrently.call( () -> fetchArm(), () -> fetchLeg(), (arm, leg)
    -> new Robot(arm, leg) ); |


We've been down the road of combinator or utility methods a number of times, and have decided not to propose that direction for this API. It's not too hard to what create a method that does what you want, e.g.

    <U, V, R> R callConcurrently(Callable<U> task1, Callable<V> task2, BiFunction<U, V, R> combine) {
        try (var scope = StructuredTaskScope.open()) {
            Supplier<U> subtask1 = scope.fork(task1);
            Supplier<V> subtask2 = scope.fork(task2);
            scope.join();
            return combine.apply(subtask1.get(), subtask2.get());
        }
    }

(there's a more general form of the example presented in the JEP),


1.

    *Separate Race Semantics into Composable Operations:* The "race"
    pattern feels like a distinct use case that could be implemented
    more naturally using composable, functional APIs like Stream
    gatherers, rather than requiring a specialized API at all. For
    example, if |mapConcurrent()| fully embraced structured
    concurrency, guaranteeing fail-fast and happens-before, a
    recoverable race could be written explicitly:

    Java
    |// Pseudo-code for a recoverable race using a stream gatherer <T>
    T race(Collection<Callable<T>> tasks, int maxConcurrency) { var
    exceptions = new ConcurrentLinkedQueue<RpcException>(); return
    tasks.stream() .gather(mapConcurrent(maxConcurrency, task -> { try
    { return task.call(); } catch (RpcException e) { if
    (isRecoverable(e)) { // Selectively recover exceptions.add(e);
    return null; // Suppress and continue } throw new
    RuntimeException(e); // Fail fast on non-recoverable } }))
    .filter(Objects::nonNull) .findFirst() // Short-circuiting and
    cancellation .orElseThrow(() -> new
    AggregateException(exceptions)); } |

    While this is slightly more verbose than the JEP example, it's
    familiar Stream semantics that people have already learned, and it
    offers explicit control over which exceptions are recoverable
    versus fatal. The boilerplate for exception aggregation could
    easily be wrapped in a helper method.


There are many use cases. Joiner defines a small set of static factory for built-ins that we hope will cover most usages, equivalent to the built-ins defined by Gatherers. The anySuccessfulOrThrow (which is "race" in some Scala libraries) fits in well.

We do want to bring mapConcurrent (or a successor) into the structured fold but don't have a good proposal at this time.




1.

    *Reserve Complexity for Complex Cases:* The low-level
    |StructuredTaskScope| and its policy mechanism are powerful tools.
    However, they should be positioned as the "expert-level" API for
    building custom frameworks. Or perhaps just keep them in the
    traditional ExecutorService API. The everyday developer experience
    should be centered around simpler, declarative constructs that
    cover the most frequent needs.

STS is intended to usable by average developers. Implementing Joiner is more advanced/expert.  Early exploration did propose additions to ExecutorService, including a variant of inokveAll that short circuited when a task failed, but just hides everything about structured concurrency.

-Alan

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