It seeeeeeeems that using 64 threads for OST solved the problem. :D But.. too early to celebrate .. running all blocksizes and stripe widths combinations.
Regards Tinoco -----Original Message----- From: oleg.dro...@sun.com [mailto:oleg.dro...@sun.com] Sent: Wednesday, September 09, 2009 7:26 PM To: Rafael David Tinoco Cc: lustre-discuss@lists.lustre.org Subject: Re: [Lustre-discuss] OSTs hanging while running IOR Hello! On Sep 9, 2009, at 1:31 PM, Rafael David Tinoco wrote: > One of my OSSs crashes, sometimes one, sometimes another. With the > following error: That's not a crash. That's watchdog timeout indicative of lustre spending too much time waiting on io. As such you need to somehow decrease the load on the system (by e.g. reducing the number of io threads - was discussed on this list recently), increase obd_timeout or get faster disk subsystem. Bye, Oleg _______________________________________________ Lustre-discuss mailing list Lustre-discuss@lists.lustre.org http://lists.lustre.org/mailman/listinfo/lustre-discuss