Thanks Noam!

But I am running an OS.

NO_SYS is defined to 0 as you can see, and I AM using threads.

I will try reducing the memory usage and look at socket examples, maybe
this will help.



On Nov 7, 2017 12:44 AM, "Noam Weissman" <[email protected]> wrote:

Hi Itzik,


>From participating the group here I have heard many complaining that the
driver level

is the cause to problems like you are facing.


>From my own experience I have noticed problems when using the RAW API. The
RAW

API is NOT thread safe (I am using an OS) and therefore one needs to follow
the guidelines

and understand how to use it.


LwIP is small and light weight. I have used it with ARM9 that had only 96K
RAM. Actually TCP

stack was assigned less then 10K... 😊

If you have 50Mb why not run an OS and run it with threads etc...


I suggest looking for a nice example with Sockets + lwipopt.h and continue
from there.


If you are using it to stream an unreliable connection you should probably
add some protocol

to overcome this instability.


I do not see the reasoning for defining 8M for MEM_SIZE ?


You do not need so much. 100K is more then sufficient for your testing, I
think.

You do not more PCB's... PCB is your control block... every block you send
or receive is using one.

I am defining 80 TCP PCB's with 25K RAM for MEM_SIZE and I do not have so
much RAM.


Check some examples and see if you can find more ideas...


Hope that helped,

Noam.




------------------------------
*From:* lwip-users <[email protected]> on behalf
of Itzik Levi <[email protected]>
*Sent:* Monday, November 6, 2017 11:45 PM
*To:* Mailing list for lwIP users
*Subject:* Re: [lwip-users] Lwip tcp-stack reliability issue when using
non-reliable network?

Hi Noam,

Thanks for the prompt response!

The actual link isn't serial. its a non-reliable rfcomm link, which is a
stream based protocol.
Regarding ram available ram - up to 50MB I would say.

I'm attaching my entire lwipopts.h here.
https://pastebin.com/24AR5sYB
<https://pastebin.com/24AR5sYB>
lwipopts.h - Pastebin.com <https://pastebin.com/24AR5sYB>
pastebin.com


Regarding the socket API - I did not actually put lots of thought to it, it
was trivial to implement and that's that. do you have a reason to believe
the root cause is there? Although the only change between the 2 tests I ran
was randomly dropping data in the physical layer output?
If you think that might be it, I can rewrite the socket layer and attempt
to test again.


And regarding misusing the stack - I totally agree, I probably did misused
it somehow, I'm new to lwip and that's why I'm here.
Question is, what did I do wrong, and how to pinpoint the problem.

Thanks,
Itzik.





On Mon, Nov 6, 2017 at 11:19 PM, Noam Weissman <[email protected]> wrote:

Hi Itzik,


I see that you have defined:

TCP_WND=(100 * TCP_MSS)
TCP_SND_BUF=TCP_WND
MEMP_NUM_TCP_SEG=TCP_SND_QUEUELEN

If TCP_MSS is defined 536 (default) that means that your TCP_WND is 53,600
bytes ?

and that is over a serial line ?


How much RAM do you have?, How much RAM is defined for TCP memory?


I never worked with PPP so I am a bit on the dark here.


>From my experience with LwIP (over 6 years) Almost always it was misusing
the stack or

doing something wrong.


You have written that you are using the Socket API. Normally Socket API is
used with different

threads/task. If you do not use an OS why not use the RAW API ?


BR,

Noam.



------------------------------
*From:* lwip-users <[email protected]> on behalf
of Itzik Levi <[email protected]>
*Sent:* Monday, November 6, 2017 7:07 PM
*To:* [email protected]
*Subject:* [lwip-users] Lwip tcp-stack reliability issue when using
non-reliable network?

Hi All,

*Firstly, a bit of background:*
I'm currently evaluating lwip stack in order to determine whether it can
fit my needs.

The end-goal, is integrating Socket API --> TCP/IP --> PPPoS stack *on both
sides *over a serial-like-interface(stream-based)  which isn't reliable.

I decided to unittest it before actually integrating the stack.

*Setup:*
(This is done symmetrically on both "client" and "server")

   1. Network Interface:
      1. The "physical layer" is currently a localhost connected tcp socket.
      2. Using pppapi in order to create the network interface.
      3. Its "output_cb" is the tcp connect socket(as mentioned before).
      4. Using "pppos_input_tcpip" which is fed by the same tcp socket.
   2. Forming a TCP connection over the interface:
      1. Using lwip's bsd-like socket api.
      2. Single socket connection.
      3. Disabling Nagle.
      4. Working with a non-blocking sockets.
      5. Not writing and reading at the same time(mutex protected), but
      using lwip_poll in parallel to both.
   3. Data validation:
      1. Transferring the same generated data client-->server and
      server-->client and validating *at the same time.*


*Results:*

   - When not introducing losses to the physical layer, the data is passed
   and validated successfully without any issues.
   - When starting to randomly introduce losses to the physical
   layer(basically drop some data when output_cb is being called), it seems to
   go well for minutes, but eventually it appears that I'm loosing data when
   sending.


I'm sure I'm doing something wrong here, can you please help me figure this
thing out?
Pointers to debug such a case is also welcome!

I'm attaching lwip's debug logs from both client and server, when losses
are introduced to both physical layer ends.

In this specific case some data that was sent from the client --> server,
and the server failed to validate the data.

The last received valid stream offset is 19008, the next 400 bytes were
incorrect(future data), basically I got some skipped data.

*lwip configuration:*
SYS_LIGHTWEIGHT_PROT=1
NO_SYS =0
LWIP_TCPIP_CORE_LOCKING=1
LWIP_TCPIP_CORE_LOCKING_INPUT=1

TCP_WND=(100 * TCP_MSS)
TCP_SND_BUF=TCP_WND
MEMP_NUM_TCP_SEG=TCP_SND_QUEUELEN

*I used lwip's repo commit*: 5d8d21fcae63c36005baf1b15e91268836dec679.
(which is lwip 2.0.3 plus some..)


Please tell me if any more info is required.

Thanks,
Itzik




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