Tommaso Cucinotta wrote:
Hi all,
if I remember well, there has been a significant decrease in the
use of boost::signal variables, in trunk w.r.t. previous revisions.
Just as an example, now we have a Buffer::changed() method that
uses a WorkArea pointer (wa_) in the Buffer::pimpl object,
Not a WorkArea but a WorkAreaManager.
in order
to call redrawAll() and trigger a redraw.
Compile time and bloat are the two main arguments of Andre' IIRC.
Isn't it better to have a signal defined in the Buffer public interface,
where interested listeners can register (e.g. GuiWorkArea) ?
In effect what we have now with the WorkAreaManager is exactly the same
at a lesser cost.
Abdel.