On Fri, 4 Aug 2000, Amir Karger wrote:
> On Fri, Aug 04, 2000 at 05:37:41PM +0100, Angus Leeming wrote:
> > Amir> I was hoping that Angus' patch would magically fix my problem, but it
> > Amir> hasn't. Angus, do you have any ideas about what's causing my compile
> > Amir> problem?
> >
> > Sorry Amir, can't really help. I know nothing about this code. It's Baruch's
> > new graphics inset. It compiles all right here however.
>
> oops. sorry! Somehow I assumed that since it was an inset and you had done a
> patch recently it was yours.
>
> So, then, Baruch -- did YOU use some kind of fancy C++ technique in
> translator.h?
I admit, translator.h is my wrongdoings.
I'll be glad if you can send me a complete log of the error message that
you get so I can try and trace it.
Anyhow I'll work now to provide an insetgraphics disabler configure magic
I had one formerly but dumped it, as I don't provide the merchandise fast
enough I think it will be a good idea to make it a non-burden on those who
don't need it.
--
Baruch Even
http://techst02.technion.ac.il/~sbaruch/ (My Site)
http://rpghost.com/jindor/ (My brothers AD&D site)
" Learn to laugh ... it's the path to true love! "
- The Angel in the movie Michael