On Sun, 13 Aug 2000, Asger K. Alstrup Nielsen wrote:

[Finally a clear explanation of the External Inset] :-)

I got the idea, or at least I think I do. But let me return to the stuff
that went unanswered.

How will the user differentiate between the External Inset and the
Graphics Inset? From his POV there are two methods to insert images, a bit
confusing I'd think. This is especially true with the conversion mechanism
intended for the Graphics Inset where from any format with a converter to
a known graphics format you can create a Graphics Inset, effectively the
chess board can be loaded to the Graphics Inset and it will be shown
inline and printed and all (assuming there is a conversion between xboard
and a known graphics format). If you also provide this functionality in
External Inset it will be confusing for the user. Two options to solve it
are to remove from Graphics Inset the ability to load any convertible
format and leave that in External Inset, or to remove those Graphics
formats from External Inset. I prefer the second option, except for
formats that are autogenerated, say a plot from database data.

I'll need to see how to integrate the conversion mechanism of the External
Inset into my conversion scheme so that the user will need to define one
thing at a time.

Regarding the extension of the External Inset with the graphics dialog and
the inline viewing of images where applicable, this should not be too
hard, the inline viewing is independent of InsetGraphics, so that it's a
breeze to add, the dialog will need some work since It's pretty much tied
to InsetGraphics (I actually have an idea of how to do better decoupling
between dialogs and insets, but I still need to formulate this)

-- 
  Baruch Even

http://techst02.technion.ac.il/~sbaruch/   (My Site)
http://rpghost.com/jindor/                 (My brothers AD&D site)

" Learn to laugh ... it's the path to true love! " 
   - The Angel in the movie Michael


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