On 12.04.17 18:52, Stephan Witt wrote: >>>>>>>>> What are some of the present bugs / missing features you're >>>>>>>>> referring to? I wonder if some workarounds are available... >>>>>> - that apparently almost nobody was interested in reducing the filesize >>>>>> of the shipped images.
>>>> PNG could and should be recompressed right now, in git. It's lossless >>>> and the final visible image is just identical. They remain editable >>>> (since this was a concern a while ago) >> >>> We are talking about 268 files with 1141222 bytes. >> >> Which can be stored and transmitted more efficiently for almost no cost. >> And that cost is a one time effort. >> (repeated at shipping time, for svg). > > SVGs are already compressed. What procedure do you propose at shipping time? To use for example this: https://github.com/RazrFalcon/svgcleaner >>>>> I don’t think there are any superfluous Qt frameworks bundled. But I’ll >>>>> check that. In any case I’m not sure it makes a big difference. >>>> >>>> As I said, I am neither sure they are superfluous nor convinced LyX >>>> needs e.g. multimedia-frameworks or DBus-support on OS X. >>> >>> The internal dependencies of Qt I cannot change. You’re speculating here. >> >> Hm, yeah. As I said. But speculating with reason: >> >> Deleting most of the qt-plugins, and frameworks, like those I mentioned >> and audio and dbus and so on: LyX launches, works, does everything I >> routinely do. >> >> Now I thought it maybe that I missed some usage scenario (like >> lyx-server and the like) that I just didn't use. >> But this way, I doubt if they are really all necessary. >> If I delete GUI-framework or image-plugins, then it's in trouble, but >> playlist-support, camera, gestures? > Let’s see how it goes. to quote: "Prior to codesigning the application bundle, use macdeployqt to copy the Qt frameworks and plug-ins into the bundle. If you know that your application does not use certain Qt frameworks or plug-ins, you can remove them from the bundle to reduce its total size." From: http://blog.qt.io/blog/2012/04/03/how-to-publish-qt-applications-in-the-mac-app-store-2/ As far as I am convinced remembering it, there was a quite recent posting regarding improvements on that front in one of the latest releases of Qt but I cannot find it right now. greetings Mike