On Mon, 1 Oct 2001, Andre Poenitz wrote:

> On Fri, Sep 28, 2001 at 07:44:35PM +0200, Baruch Even wrote:
> > For the sake of format detecion the GI has an internal mapping that
> > should be set from a config file one day. Right now it maps:
> > JPEG, JPG -> JPG
> > GIF -> GIF
> > PNG -> PNG
> > EPS -> EPS
> > and does a by hand detecion of the file content to see if it is an EPS
> > file with some weird suffix.
> 
> Can't we use  file(1) for games like that?

We can, bt I wanted a simple solution for the moment and I didnt want to
parse the output of file, it would be a good idea to use the file spec
file and identify using its rules with  a built in function so that we
dont run file everytime.

Baruch



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