Dear Joel,
thank you for your answer!
My answer has now taken a little longer because I have now considered my questions very carefully.
The SW should be able to do the following:
- Dimetric view (= general axonometry). Their shortening ratios are x: y: z = 1: 2: 2. The x-axis runs diagonally down to the left, the y-axis is inclined slightly to the right, the z-axis runs vertically. The result is very clear spatial bodies! In the TikZ manual, however, only military projections are shown where the y-axis is horizontal. This representation looks awkward.
- simple coordinate input (x, y, z)
- Mathematical equations for the body outline
- beautiful views (I like the graphics for the article you are linking to.)
I want to draw this with the SW:
- Tripod with the coordinates of a point
- standing rotating cylinder
- two rotating cylinders that intersect each other
- Double cone
- Double cone including the cutting plane that cuts a hyperbola out of the cone
- single- and double-shell hyperboloid
- elliptical paraboloid
- inclined planes
- a cube with a space diagonal
- a sketch for total differential and particulate derivatives
- a straight line in three-dimensional space.
In total, that's about 20 drawings.
I've done a lot of research:
- GeoGebra can do 1-3, but does not give good results (4).
- Blender is very nice (4), but I can't do 1-3. And the familiarization with Blender is gigantic. Are there shortcuts?
- TikZ doesn't seem to be able to do 1 and 3, but is otherwise very nice (4). I just don't know my way around 2, the syntax in the manual is quite confusing. I have the impression that TikZ only pursues a two-dimensional concept here, in which everything has to be calculated in a laborious manner. Or is the syntax for 3D graphics - without a TikZ editor - described somewhere - simply? (I have already created over 60 2D graphics with PGF / TikZ. And without an editor, but directly in the associated syntax with the help of the TikZ manual and by trial and error. I have had some practice with that.)
But maybe there are packages for that ...?
- The TikZ editor needs Python. I have not installed that on myself. I have no experience with that either. Is that easy or does it create a huge number of problems?
(Additional question: do my specifications 1-4 restrict the sheer unmanageable variety of SW? Mathcha, TikZiT, TikzEdt, Tikzcd, KtikZ, ImageMagick, R, knitR, Asamptote, Inkscape, MatheGrafix, MathematikAlpha, MathProf, MathType, PST-Solides3d, Sage, TpX TeX Drawing Tool, Sketch, 3DLDF, ...)
Greetings
Andreas
Gesendet: Freitag, 26. März 2021 um 22:51 Uhr
Von: "Joel Kulesza" <jkule...@gmail.com>
An: "Andreas Plihal" <a.pli...@gmx.at>
Cc: "mailing lyx" <lyx-users@lists.lyx.org>
Betreff: Re: 3D graphics for LYX
Von: "Joel Kulesza" <jkule...@gmail.com>
An: "Andreas Plihal" <a.pli...@gmx.at>
Cc: "mailing lyx" <lyx-users@lists.lyx.org>
Betreff: Re: 3D graphics for LYX
On Fri, Mar 26, 2021 at 8:06 AM Andreas Plihal <a.pli...@gmx.at> wrote:
--With which tool is it possible to produce professional 3D graphics in the context of LYX? Can a software such as tikzpicture be used for this? And if so, how?
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Andreas,
I regularly use TikZ for (3-D) graphics in LyX. Unfortunately, there is no built-in editor, so I tend to create the images in TikZ Editor (or just my favorite text editor), save the .tex file, and then use Insert -> Child Document -> Input.
Many of the images for this article took the aforementioned approach when preparing the manuscript in LyX.
Hope this helps,
Joel
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