The problem with an Atari style joystick is that it uses a common ground. This means all of the keys to operate a game would need to be on the same row or column. I don't know the matrix layout of the Model T's keyboard, so it might not be possible to actually wire this to any rational control scheme.
Tom Wilson wilso...@gmail.com (619)940-6311 K6ABZ On Mon, Jan 4, 2021 at 11:12 AM Jeffrey Birt <bir...@soigeneris.com> wrote: > I would think this could be done with an externally connected device and a > small ‘driver’. Of course, I have never tried to do anything like this on > an M100, so I have no real idea what I’m talking about. Just thinking of a > driver that gets ‘hooked’ into the OS that can insert keystrokes into the > key buffer. > > > > It would be interesting to know what more experienced M100 programmers > think though. > > > > Jeff Birt > > > > *From:* M100 <m100-boun...@lists.bitchin100.com> *On Behalf Of *Scott > McDonnell > *Sent:* Monday, January 4, 2021 11:33 AM > *To:* m...@bitchin100.com > *Subject:* [M100] Joystick for the M100 > > > > If I ever find one of these for a decent price again, I am thinking it > might be neat to hack one of these on to the M100. Probably need to tap > into the keyboard matrix. Anyone else do something similar to get a more > intuitive use of the arrow keys? > > > > > https://www.ebay.com/itm/Suncom-ICONtroller-Joystick-for-Commodore-64-128-Computer/154044424400?hash=item23ddc360d0:g:QDYAAOSweRhfNXC8 > > > > > https://www.scuzzscink.com/amiga/scuzzblog_december17_4/car_sbd_111217_03.jpg > > >