The problem with an Atari style joystick is that it uses a common ground.
This means all of the keys to operate a game would need to be on the same
row or column. I don't know the matrix layout of the Model T's keyboard, so
it might not be possible to actually wire this to any rational control
scheme.


Tom Wilson
wilso...@gmail.com
(619)940-6311
K6ABZ


On Mon, Jan 4, 2021 at 11:12 AM Jeffrey Birt <bir...@soigeneris.com> wrote:

> I would think this could be done with an externally connected device and a
> small ‘driver’. Of course, I have never tried to do anything like this on
> an M100, so I have no real idea what I’m talking about. Just thinking of a
> driver that gets ‘hooked’ into the OS that can insert keystrokes into the
> key buffer.
>
>
>
> It would be interesting to know what more experienced M100 programmers
> think though.
>
>
>
> Jeff Birt
>
>
>
> *From:* M100 <m100-boun...@lists.bitchin100.com> *On Behalf Of *Scott
> McDonnell
> *Sent:* Monday, January 4, 2021 11:33 AM
> *To:* m...@bitchin100.com
> *Subject:* [M100] Joystick for the M100
>
>
>
> If I ever find one of these for a decent price again, I am thinking it
> might be neat to hack one of these on to the M100. Probably need to tap
> into the keyboard matrix. Anyone else do something similar to get a more
> intuitive use of the arrow keys?
>
>
>
>
> https://www.ebay.com/itm/Suncom-ICONtroller-Joystick-for-Commodore-64-128-Computer/154044424400?hash=item23ddc360d0:g:QDYAAOSweRhfNXC8
>
>
>
>
> https://www.scuzzscink.com/amiga/scuzzblog_december17_4/car_sbd_111217_03.jpg
>
>
>

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