jdcasey 2005/04/07 22:34:41
Added: maven-site/src/site/xdoc
developing-plugins-with-marmalade.xml
maven-plugins/maven-hello-plugin/src/main/scripts hello.mmld
maven-plugins/maven-hello-plugin pom.xml
Log:
Adding hello world marmalade-mojo plugin, and doco on how to write a
marmalade mojo.
Revision Changes Path
1.1
maven-components/maven-site/src/site/xdoc/developing-plugins-with-marmalade.xml
Index: developing-plugins-with-marmalade.xml
===================================================================
<?xml version="1.0"?>
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<document>
<properties>
<title>Developing Plugins with Marmalade</title>
<author email="[EMAIL PROTECTED]">John Casey</author>
</properties>
<body>
<section name="Developing Plugins with Marmalade">
<p>
NOTE: Compare this tutorial to <a
href="http://maven.apache.org/using/developing-plugins.html">Developing
Plugins</a> from the Maven 1.0 website. Marmalade is meant to be
quite similar to Jelly in its
syntax, so this process should be very familiar to Maven 1.0 plugin
developers.
</p>
<subsection name="Background">
<p>
Each of the various steps in a given Maven 2.0 build corresponds to
one plugin executing.
Plugins have access to the common infrastructure of the core API,
along with the basic information
about the current project being built. Using these facilities, each
plugin executes one simple,
repeatable step in the build. It is from these simple building
blocks that even the most
complex, powerful build processes are constructed.
</p>
<p>
Beginning in Maven 2.0, plugins can be implemented in various
languages, ranging from pure Java
to Marmalade - a next-generation Jelly-like XML language - and
beyond. While our initial
technology preview will only offer support for these two languages,
we will eventually add
support for additional languages, possibly including
Beanshell/Janino, Javascript, and more.
</p>
<p>
For more information on how plugins fit into the execution model of
Maven 2.0, try reading
<a href="architecture.html">Maven 2.0 Architecture</a>.
</p>
</subsection>
<subsection name="Graduating from Jelly: Plugins in Marmalade">
<p>
For those Maven 1.x users who have implemented their own plugins
using Jelly, Marmalade can be
an extremely powerful language for porting to Maven 2.0. Marmalade
currently has basic syntax
compatibility with Jelly, and some measure of Jelly taglib
compatibility...and this support
will continue to improve as Maven 2.0 matures. As such, Marmalade
can allow the plugin developer
the freedom to concentrate on porting between project models and
core facilities, rather than
worrying about translating Jelly into Java as well.
</p>
<p>
Like Maven 2.0 itself, Marmalade is somewhat of a fledgling
project. That is, while it's core
engine is fairly sophisticated and mature, it's support for Jelly
and other taglibs is still
growing at a brisk pace. In order to try to provide as much Jelly
functionality to Maven 2.0
users, Marmalade has an available compatibility layer for Jelly,
which will allow the user
to basically embed Jelly within Marmalade for the taglibs that have
not yet been ported to
native Marmalade.
</p>
<p>For more information on Marmalade, <a
href="http://marmalade.codehaus.org">Watch this space.</a>
</subsection>
<subsection name="Marmalade Plugin Basics">
<p>
A plugin implemented in Marmalade can contain the following:
<ul>
<li>[Required] One or more Marmalade scripts, each in a file with
the extension <code>.mmld</code></li>
<li>
[Optional] One or more Marmalade tag libraries, each consisting
of:
<ul>
<li>One or more implementations of MarmaladeTag
<li>An implementation of <code>MarmaladeTagLibrary</code>,
the constructor of which registers
each MarmaladeTag implementation to a tag name (for use
in scripts)
</ul>
</li>
<li>
[Required] A <code>pom.xml</code> for building the plugin,
which contains a script source directory
resembling
<code><![CDATA[<scriptSourceDirectory>src/main/scripts</scriptSourceDirectory>]]>
</li>
<li>[Optional] Plugin resources for adding to the classpath when
the plugin is run</li>
<li>[Optional] Other Java sources, which are accessed from that
plugin's scripts</li>
</ul>
</p>
<p>
Each <code>.mmld</code> script file must provide the same basic
structural elements, which define it
as a Maven 2.0 plugin, and provide essential metadata. This
metadata is used to:
<ul>
<li>Inject project and environmental information into the
plugin</li>
<li>Wire the plugin up to common infrastructural components</li>
<li>Bind the plugin to a particular point in the build process
lifecycle</li>
<li>Provide a goal name to reference the plugin from inside the
Maven 2.0 system</li>
<li>Provide descriptive information about what the plugin script
does</li>
</ul>
</p>
<p>
The general structure of a Marmalade plugin script is:
</p>
<source><![CDATA[
<!-- The term mojo is a play on POJO, meant to mean Maven POJO.
| Mojos correspond to goals in Maven 2.0.
-->
<mojo xmlns="marmalade:mojo">
<metadata>
<id>pluginId</id>
<goal>pluginGoalName</goal>
<lifecyclePhase>compile</lifecyclePhase> <!-- Bind to the 'compile' phase
of the standard build lifecycle. -->
<description>A description of what the plugin accomplishes for the build
process.</description>
<parameters>
<parameter>
<name>parameterName</name> <!-- A name for accessing the parameter
from the Marmalade context. -->
<expression>#project.build.directory</expression> <!-- The expression
used to bind the parameter. -->
<description>Description of what this parameter is used
for.</description>
</parameter>
</parameters>
</metadata>
<execute>
<!-- This is where the guts of the plugin go. Below is a sample body,
wherein a file called
| "touch.txt" will be created in the output directory (by default, in
${basedir}/target), containing
| the content "File Content".
-->
<io:file xmlns:io="marmalade:io" path="${outputDirectory}/touch.txt"
mkdirs="true">File Content</io:file>
</execute>
</mojo>]]></source>
</subsection>
<subsection name="Creating Your First Plugin">
<p>
To start creating a plugin, you must first create a Maven 2.0
project. This is
the same as creating any other project, for example one that builds
a JAR, with
the exception that in the case of a Marmalade plugin, you have to
specify a special
source directory in which to find script sources.
</p>
<p>
In a new directory, create a <code>pom.xml</code> file like so:
</p>
<source><![CDATA[<project>
<modelVersion>4.0.0</modelVersion>
<groupId>org.apache.maven.plugins</groupId> <!-- for now, this is the only
groupId acceptable for maven plugins -->
<artifactId>maven-hello-plugin</artifactId>
<version>1.0-SNAPSHOT</version> <!-- using this version, we make the plugin
fit the anonymous usage requirements. -->
<packaging>maven-plugin</packaging> <!-- Designate this project as building
a maven plugin -->
<name>Maven Hello World Plugin</name>
<!--
You might want to include additional information here
eg the developers, organisation, and dependencies
-->
<build>
<!-- This is only required if you have Java code -->
<scriptSourceDirectory>src/main/scripts</scriptSourceDirectory>
</build>
</project>]]></source>
<p>
Next, create your first plugin script. As mentioned above, each
script corresponds to a single
goal within the build system, so you may need several scripts.
</p>
<p>
Since this is in fact a Hello World plugin, our script will simply
output <code>Hello, World</code>
to the screen. Create a script in
<code>src/main/scripts/hello.mmld</code> with the following contents:
</p>
<source><![CDATA[
<mojo xmlns="marmalade:mojo">
<metadata>
<id>hello</id>
<goal>hello</goal
<description>Say Hello to the World.</description>
</metadata>
<execute>
<c:out xmlns:c="marmalade:core">Hello, World</c:out>
</execute>
</mojo>]]></source>
<p>
Now that you can run the following command to install this into
Maven's local artifact repository:
</p>
<source>m2 install</source>
<p>
You can prove the goal exists by running it.
</p>
<source>m2 hello:hello</source>
<p>
This execution should result in the following content being printed
to the screen:
</p>
<source>Hello, World</source>
</subsection>
<subsection name="Using Plugin Parameters">
<p>
While you can always reference the POM information in a script
using mojo parameters with expressions
that reference project elements, a plugin will often need to create
new parameters so that it can be customised.
</p>
<p>
The creation of these parameters simply involves defining them in
the metadata section of the script,
and optionally providing a default value for use in the event the
user doesn't need to customize the plugin.
</p>
<p>
As an example, create a parameter for the salutation to be used in
your script:
</p>
<source><![CDATA[
<mojo xmlns="marmalade:mojo">
<metadata>
.
.
.
<parameters>
<parameter>
<name>salutation</name>
<expression>#salutation</expression>
<default>Hello</default>
<description>The salutation to use in greeting the
world.</description>
</parameter>
</parameters>
</metadata>
.
.
.
</mojo>
]]></source>
<p>
Note the additional element in this parameter declaration:
<code>default</code> specified a default
salutation in case the user doesn't need or want to customize the
plugin.
</p>
<p>
Now, to make use of the new parameter. Inside the
<code><![CDATA[<io:file/>]]></code> tag, we'll
write out the customizable salutation instead of the stock phrase
<code>Hello</code>:
</p>
<source><![CDATA[
<c:out xmlns:c="marmalade:core">${salutation}, World.</c:out>
]]></source>
<p>
Now, install the new plugin and run it:
</p>
<source>m2 install
m2 hello:hello</source>
<p>
Notice that the file still has the same old salutation (which is
the default value of the our parameter).
Now, to customize it:
</p>
<source>m2 -Dsalutation=Hiya hello:hello</source>
<p>
The contents of <code>hello.txt</code> should now read:
</p>
<source>Hiya, World</source>
<p>
Now, users of this plugin can customize the salutation for their
build without having to specify it on
the command line each time. All they have to do is create a plugin
entry in their <code>pom.xml</code>
similar to:
</p>
<source><![CDATA[
<project>
.
.
.
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-hello-plugin</artifactId>
<version>1.0-SNAPSHOT</version>
<configuration>
<salutation>Hiya</salutation>
</configuration>
</plugin>
</plugins>
.
.
.
</build>
</project>
]]></source>
</subsection>
</section>
<section name="Getting More Information">
<p>
More information about using Marmalade to write Maven 2.0 plugins
will be forthcoming, as we
flesh out both Marmalade and the Maven 2.0 platform.
</p>
</section>
</body>
</document>
1.1
maven-components/maven-plugins/maven-hello-plugin/src/main/scripts/hello.mmld
Index: hello.mmld
===================================================================
<mojo xmlns="marmalade:mojo">
<metadata>
<id>hello</id>
<goal>hello</goal>
<description>Say hello to the world.</description>
<parameters>
<parameter>
<name>salutation</name>
<expression>#salutation</expression>
<default>Hello</default>
<description>The salutation to use when saying hello.</description>
</parameter>
</parameters>
</metadata>
<execute>
<c:out xmlns:c="marmalade:core">
${salutation}, World.
</c:out>
</execute>
</mojo>
1.1 maven-components/maven-plugins/maven-hello-plugin/pom.xml
Index: pom.xml
===================================================================
<model>
<parent>
<artifactId>maven-plugin-parent</artifactId>
<groupId>org.apache.maven.plugins</groupId>
<version>2.0-SNAPSHOT</version>
</parent>
<modelVersion>4.0.0</modelVersion>
<artifactId>maven-hello-plugin</artifactId>
<packaging>maven-plugin</packaging>
<name>Maven Hello World Plugin</name>
<version>1.0-SNAPSHOT</version>
<build>
<scriptSourceDirectory>src/main/scripts</scriptSourceDirectory>
<resources>
<resource>
<directory>src/main/scripts</directory>
<includes>
<include>**/*.mmld</include>
</includes>
</resource>
</resources>
</build>
</model>