jdcasey 2005/04/07 22:34:41
Added: maven-site/src/site/xdoc developing-plugins-with-marmalade.xml maven-plugins/maven-hello-plugin/src/main/scripts hello.mmld maven-plugins/maven-hello-plugin pom.xml Log: Adding hello world marmalade-mojo plugin, and doco on how to write a marmalade mojo. Revision Changes Path 1.1 maven-components/maven-site/src/site/xdoc/developing-plugins-with-marmalade.xml Index: developing-plugins-with-marmalade.xml =================================================================== <?xml version="1.0"?> <!-- /* * Copyright 2001-2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ --> <document> <properties> <title>Developing Plugins with Marmalade</title> <author email="[EMAIL PROTECTED]">John Casey</author> </properties> <body> <section name="Developing Plugins with Marmalade"> <p> NOTE: Compare this tutorial to <a href="http://maven.apache.org/using/developing-plugins.html">Developing Plugins</a> from the Maven 1.0 website. Marmalade is meant to be quite similar to Jelly in its syntax, so this process should be very familiar to Maven 1.0 plugin developers. </p> <subsection name="Background"> <p> Each of the various steps in a given Maven 2.0 build corresponds to one plugin executing. Plugins have access to the common infrastructure of the core API, along with the basic information about the current project being built. Using these facilities, each plugin executes one simple, repeatable step in the build. It is from these simple building blocks that even the most complex, powerful build processes are constructed. </p> <p> Beginning in Maven 2.0, plugins can be implemented in various languages, ranging from pure Java to Marmalade - a next-generation Jelly-like XML language - and beyond. While our initial technology preview will only offer support for these two languages, we will eventually add support for additional languages, possibly including Beanshell/Janino, Javascript, and more. </p> <p> For more information on how plugins fit into the execution model of Maven 2.0, try reading <a href="architecture.html">Maven 2.0 Architecture</a>. </p> </subsection> <subsection name="Graduating from Jelly: Plugins in Marmalade"> <p> For those Maven 1.x users who have implemented their own plugins using Jelly, Marmalade can be an extremely powerful language for porting to Maven 2.0. Marmalade currently has basic syntax compatibility with Jelly, and some measure of Jelly taglib compatibility...and this support will continue to improve as Maven 2.0 matures. As such, Marmalade can allow the plugin developer the freedom to concentrate on porting between project models and core facilities, rather than worrying about translating Jelly into Java as well. </p> <p> Like Maven 2.0 itself, Marmalade is somewhat of a fledgling project. That is, while it's core engine is fairly sophisticated and mature, it's support for Jelly and other taglibs is still growing at a brisk pace. In order to try to provide as much Jelly functionality to Maven 2.0 users, Marmalade has an available compatibility layer for Jelly, which will allow the user to basically embed Jelly within Marmalade for the taglibs that have not yet been ported to native Marmalade. </p> <p>For more information on Marmalade, <a href="http://marmalade.codehaus.org">Watch this space.</a> </subsection> <subsection name="Marmalade Plugin Basics"> <p> A plugin implemented in Marmalade can contain the following: <ul> <li>[Required] One or more Marmalade scripts, each in a file with the extension <code>.mmld</code></li> <li> [Optional] One or more Marmalade tag libraries, each consisting of: <ul> <li>One or more implementations of MarmaladeTag <li>An implementation of <code>MarmaladeTagLibrary</code>, the constructor of which registers each MarmaladeTag implementation to a tag name (for use in scripts) </ul> </li> <li> [Required] A <code>pom.xml</code> for building the plugin, which contains a script source directory resembling <code><![CDATA[<scriptSourceDirectory>src/main/scripts</scriptSourceDirectory>]]> </li> <li>[Optional] Plugin resources for adding to the classpath when the plugin is run</li> <li>[Optional] Other Java sources, which are accessed from that plugin's scripts</li> </ul> </p> <p> Each <code>.mmld</code> script file must provide the same basic structural elements, which define it as a Maven 2.0 plugin, and provide essential metadata. This metadata is used to: <ul> <li>Inject project and environmental information into the plugin</li> <li>Wire the plugin up to common infrastructural components</li> <li>Bind the plugin to a particular point in the build process lifecycle</li> <li>Provide a goal name to reference the plugin from inside the Maven 2.0 system</li> <li>Provide descriptive information about what the plugin script does</li> </ul> </p> <p> The general structure of a Marmalade plugin script is: </p> <source><![CDATA[ <!-- The term mojo is a play on POJO, meant to mean Maven POJO. | Mojos correspond to goals in Maven 2.0. --> <mojo xmlns="marmalade:mojo"> <metadata> <id>pluginId</id> <goal>pluginGoalName</goal> <lifecyclePhase>compile</lifecyclePhase> <!-- Bind to the 'compile' phase of the standard build lifecycle. --> <description>A description of what the plugin accomplishes for the build process.</description> <parameters> <parameter> <name>parameterName</name> <!-- A name for accessing the parameter from the Marmalade context. --> <expression>#project.build.directory</expression> <!-- The expression used to bind the parameter. --> <description>Description of what this parameter is used for.</description> </parameter> </parameters> </metadata> <execute> <!-- This is where the guts of the plugin go. Below is a sample body, wherein a file called | "touch.txt" will be created in the output directory (by default, in ${basedir}/target), containing | the content "File Content". --> <io:file xmlns:io="marmalade:io" path="${outputDirectory}/touch.txt" mkdirs="true">File Content</io:file> </execute> </mojo>]]></source> </subsection> <subsection name="Creating Your First Plugin"> <p> To start creating a plugin, you must first create a Maven 2.0 project. This is the same as creating any other project, for example one that builds a JAR, with the exception that in the case of a Marmalade plugin, you have to specify a special source directory in which to find script sources. </p> <p> In a new directory, create a <code>pom.xml</code> file like so: </p> <source><![CDATA[<project> <modelVersion>4.0.0</modelVersion> <groupId>org.apache.maven.plugins</groupId> <!-- for now, this is the only groupId acceptable for maven plugins --> <artifactId>maven-hello-plugin</artifactId> <version>1.0-SNAPSHOT</version> <!-- using this version, we make the plugin fit the anonymous usage requirements. --> <packaging>maven-plugin</packaging> <!-- Designate this project as building a maven plugin --> <name>Maven Hello World Plugin</name> <!-- You might want to include additional information here eg the developers, organisation, and dependencies --> <build> <!-- This is only required if you have Java code --> <scriptSourceDirectory>src/main/scripts</scriptSourceDirectory> </build> </project>]]></source> <p> Next, create your first plugin script. As mentioned above, each script corresponds to a single goal within the build system, so you may need several scripts. </p> <p> Since this is in fact a Hello World plugin, our script will simply output <code>Hello, World</code> to the screen. Create a script in <code>src/main/scripts/hello.mmld</code> with the following contents: </p> <source><![CDATA[ <mojo xmlns="marmalade:mojo"> <metadata> <id>hello</id> <goal>hello</goal <description>Say Hello to the World.</description> </metadata> <execute> <c:out xmlns:c="marmalade:core">Hello, World</c:out> </execute> </mojo>]]></source> <p> Now that you can run the following command to install this into Maven's local artifact repository: </p> <source>m2 install</source> <p> You can prove the goal exists by running it. </p> <source>m2 hello:hello</source> <p> This execution should result in the following content being printed to the screen: </p> <source>Hello, World</source> </subsection> <subsection name="Using Plugin Parameters"> <p> While you can always reference the POM information in a script using mojo parameters with expressions that reference project elements, a plugin will often need to create new parameters so that it can be customised. </p> <p> The creation of these parameters simply involves defining them in the metadata section of the script, and optionally providing a default value for use in the event the user doesn't need to customize the plugin. </p> <p> As an example, create a parameter for the salutation to be used in your script: </p> <source><![CDATA[ <mojo xmlns="marmalade:mojo"> <metadata> . . . <parameters> <parameter> <name>salutation</name> <expression>#salutation</expression> <default>Hello</default> <description>The salutation to use in greeting the world.</description> </parameter> </parameters> </metadata> . . . </mojo> ]]></source> <p> Note the additional element in this parameter declaration: <code>default</code> specified a default salutation in case the user doesn't need or want to customize the plugin. </p> <p> Now, to make use of the new parameter. Inside the <code><![CDATA[<io:file/>]]></code> tag, we'll write out the customizable salutation instead of the stock phrase <code>Hello</code>: </p> <source><![CDATA[ <c:out xmlns:c="marmalade:core">${salutation}, World.</c:out> ]]></source> <p> Now, install the new plugin and run it: </p> <source>m2 install m2 hello:hello</source> <p> Notice that the file still has the same old salutation (which is the default value of the our parameter). Now, to customize it: </p> <source>m2 -Dsalutation=Hiya hello:hello</source> <p> The contents of <code>hello.txt</code> should now read: </p> <source>Hiya, World</source> <p> Now, users of this plugin can customize the salutation for their build without having to specify it on the command line each time. All they have to do is create a plugin entry in their <code>pom.xml</code> similar to: </p> <source><![CDATA[ <project> . . . <build> <plugins> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-hello-plugin</artifactId> <version>1.0-SNAPSHOT</version> <configuration> <salutation>Hiya</salutation> </configuration> </plugin> </plugins> . . . </build> </project> ]]></source> </subsection> </section> <section name="Getting More Information"> <p> More information about using Marmalade to write Maven 2.0 plugins will be forthcoming, as we flesh out both Marmalade and the Maven 2.0 platform. </p> </section> </body> </document> 1.1 maven-components/maven-plugins/maven-hello-plugin/src/main/scripts/hello.mmld Index: hello.mmld =================================================================== <mojo xmlns="marmalade:mojo"> <metadata> <id>hello</id> <goal>hello</goal> <description>Say hello to the world.</description> <parameters> <parameter> <name>salutation</name> <expression>#salutation</expression> <default>Hello</default> <description>The salutation to use when saying hello.</description> </parameter> </parameters> </metadata> <execute> <c:out xmlns:c="marmalade:core"> ${salutation}, World. </c:out> </execute> </mojo> 1.1 maven-components/maven-plugins/maven-hello-plugin/pom.xml Index: pom.xml =================================================================== <model> <parent> <artifactId>maven-plugin-parent</artifactId> <groupId>org.apache.maven.plugins</groupId> <version>2.0-SNAPSHOT</version> </parent> <modelVersion>4.0.0</modelVersion> <artifactId>maven-hello-plugin</artifactId> <packaging>maven-plugin</packaging> <name>Maven Hello World Plugin</name> <version>1.0-SNAPSHOT</version> <build> <scriptSourceDirectory>src/main/scripts</scriptSourceDirectory> <resources> <resource> <directory>src/main/scripts</directory> <includes> <include>**/*.mmld</include> </includes> </resource> </resources> </build> </model>