mac-opengl
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Date
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Issue with output streams in geometry shader
Michael Migliore
Texture sampling in non-uniform code flow
Ben Supnik
Apple Software Renderer sometimes can't render offscreen?
James Walker
Re: Apple Software Renderer sometimes can't render offscreen?
Richard Charles
Re: Apple Software Renderer sometimes can't render offscreen?
Ingemar Ragnemalm
Re: Apple Software Renderer sometimes can't render offscreen?
James Walker
reporting driver bugs
James Walker
Re: reporting driver bugs
Richard Charles
CGLTexImageIOSurface2D to depth texture possible?
Mailing Lists
Re: CGLTexImageIOSurface2D to depth texture possible?
Kenneth Dyke
Writing pixel data to the framebuffer
Ian Sloman
Re: Writing pixel data to the framebuffer
Robert Monaghan
Re: Writing pixel data to the framebuffer
Ingemar Ragnemalm
Re: Writing pixel data to the framebuffer
Ben Supnik
3D drawing with the GLKMatrix4Make routines
Ian Sloman
Re: 3D drawing with the GLKMatrix4Make routines
Nick Burns
Getting from NSOpenGLContext to NSScreen?
Sean McBride
Re: Getting from NSOpenGLContext to NSScreen?
Ken Thomases
Re: Getting from NSOpenGLContext to NSScreen?
Chris Niederauer
Re: Getting from NSOpenGLContext to NSScreen?
Sean McBride
Re: Getting from NSOpenGLContext to NSScreen?
Ken Thomases
NSOpenGLPFAColorFloat broken in macOS 10.12 (Sierra) for wide gamut (30-bit) rendering?
Dave Thorup
10.12 undocumented change in driver? kCGLCPSupportSeparateAddressSpace enabled by default?
Mailing Lists
Re: 10.12 undocumented change in driver? kCGLCPSupportSeparateAddressSpace enabled by default?
Kenneth Dyke
Re: 10.12 undocumented change in driver? kCGLCPSupportSeparateAddressSpace enabled by default?
Mailing Lists
Re: 10.12 undocumented change in driver? kCGLCPSupportSeparateAddressSpace enabled by default?
Kenneth Dyke
Question on passing events to multithreaded OpenGL apps
John Richardson
Re: Question on passing events to multithreaded OpenGL apps
Ken Thomases
Poor performance in fullscreen since El Capitan
Stefano Pigozzi
How to seperate GLKView with GLKViewController?
dinglin
Re: How to seperate GLKView with GLKViewController?
Eric Sunalp
'NSOpenGLPFAStereo' is deprecated -- replacement?
Sean McBride
OpenGL view extends over window titlebar... how to fix ?
Nicolas Ojeda Bar
Re: OpenGL view extends over window titlebar... how to fix ?
Robert Monaghan
opengl rendering outside of -drawRect:
Nicolas Ojeda Bar
Re: opengl rendering outside of -drawRect:
Richard Charles
Re: opengl rendering outside of -drawRect:
Stefano Pigozzi
Re: opengl rendering outside of -drawRect:
James Walker
trouble setting up NSOpenGLView programmatically
Nicolas Ojeda Bar
Re: trouble setting up NSOpenGLView programmatically
Ken Thomases
Re: trouble setting up NSOpenGLView programmatically
Nicolas Ojeda Bar
Re: trouble setting up NSOpenGLView programmatically
Nicolas Ojeda Bar
Re: Mac-opengl Digest, Vol 13, Issue 15
Keith Knauber
Strange slowdown with 10.11.5 and GPU usage..
Robert Monaghan
Re: Strange slowdown with 10.11.5 and GPU usage..
Robert Monaghan
Re: Strange slowdown with 10.11.5 and GPU usage..
Robert Monaghan
Re: Strange slowdown with 10.11.5 and GPU usage..
Uli Kusterer
Re: Strange slowdown with 10.11.5 and GPU usage..
Robert Monaghan
Re: Strange slowdown with 10.11.5 and GPU usage..
Uli Kusterer
Re: Strange slowdown with 10.11.5 and GPU usage..
Robert Monaghan
Any behavior changes in 10.8 SDK?
James Walker
NSOpenGLView, threading and aborting drawRect
Alex Parenteau
Re: NSOpenGLView, threading and aborting drawRect
Chris Niederauer
Re: NSOpenGLView, threading and aborting drawRect
Alex Parenteau
Re: NSOpenGLView, threading and aborting drawRect
Chris Niederauer
Cross-thread waiting for complete rendering on legacy GL
Ben Supnik
Re: Cross-thread waiting for complete rendering on legacy GL
Kenneth Dyke
Re: Cross-thread waiting for complete rendering on legacy GL
Ben Supnik
multi-threaded crash
Keith Knauber
Re: multi-threaded crash
Keith Knauber
Hiccups in CVDisplayLink with Secondary Display
Jerry Krinock
Re: Hiccups in CVDisplayLink with Secondary Display
Keith Bauer
Re: Hiccups in CVDisplayLink with Secondary Display
Jerry Krinock
Re: Hiccups in CVDisplayLink with Secondary Display
Keith Bauer
Re: Mac-opengl Digest, Vol 13, Issue 1
IPACS Mail
Re: Mac-opengl Digest, Vol 13, Issue 1
Christian Schüler
Re: Mac-opengl Digest, Vol 13, Issue 1
Ben Supnik
RE: Mac-opengl Digest, Vol 13, Issue 1
Rohith Chandran
Help with performance on a Core 4.1 context
Rohith Chandran
OS X glGenTextures texture name reuse/collision
Justin Greenfield
Re: OS X glGenTextures texture name reuse/collision
Ken Thomases
Re: OS X glGenTextures texture name reuse/collision
Justin Greenfield
Re: OS X glGenTextures texture name reuse/collision
Tom Butterworth
Re: OS X glGenTextures texture name reuse/collision
Justin Greenfield
Can openGL manipulate hdcp protected content streams?
Bruce Balmer
Re: Can openGL manipulate hdcp protected content streams?
Patrick Cusack
Re: Can openGL manipulate hdcp protected content streams?
Bruce Balmer
Re: Can openGL manipulate hdcp protected content streams?
Patrick Cusack
Re: Can openGL manipulate hdcp protected content streams?
Bruce Balmer
Re: Can openGL manipulate hdcp protected content streams?
James Milne
Re: Can openGL manipulate hdcp protected content streams?
Uli Kusterer
Re: Can openGL manipulate hdcp protected content streams?
Bruce Balmer
Re: Mac-opengl Digest, Vol 12, Issue 16
Gen Kiyooka
Re: Mac-opengl Digest, Vol 12, Issue 16
Robert Monaghan
Nvidia GPU "Crash" with MacOSX 10.11.0
Robert Monaghan
Re: Nvidia GPU "Crash" with MacOSX 10.11.0
Robert Monaghan
SSO example?
Theodore H. Smith
Re: SSO example?
Nick Burns
Accelerated Offscreen CGLContextObj without PBuffer or FBO?
Gen Kiyooka
Bad luck with uniform flow control
Ben Supnik
Re: Bad luck with uniform flow control
Nick Burns
Re: Bad luck with uniform flow control
Ben Supnik
Re: Bad luck with uniform flow control
Nick Burns
Re: Bad luck with uniform flow control
Ben Supnik
Re: Bad luck with uniform flow control
Nick Burns
NSOpenGLPFAOpenGLProfile and shareContext
Alex Parenteau
Re: NSOpenGLPFAOpenGLProfile and shareContext
Keith Bauer
Re: NSOpenGLPFAOpenGLProfile and shareContext
Alex Parenteau
Oldest OS X that supports working 2-d array textures
Ben Supnik
Re: Oldest OS X that supports working 2-d array textures
mail
Re: Oldest OS X that supports working 2-d array textures
Ben Supnik
OSX OGL Shader program cache
Andy Slater
glReadPixels Green and pink picture on Intel GPUs?
Uli Kusterer
Re: glReadPixels Green and pink picture on Intel GPUs?
Kenneth Dyke
Re: glReadPixels Green and pink picture on Intel GPUs?
Uli Kusterer
Correct modern way to resolve extension symbols
Ben Supnik
Re: Correct modern way to resolve extension symbols
Richard Charles
Re: Correct modern way to resolve extension symbols
Brad Oliver
Re: Correct modern way to resolve extension symbols
Ben Supnik
Re: Correct modern way to resolve extension symbols
Jean-Daniel Dupas
Re: Correct modern way to resolve extension symbols
Brad Oliver
ES2 vertex pointer, normal pointer, texture pointer
David Rowland
Re: ES2 vertex pointer, normal pointer, texture pointer
Ben Supnik
GPU timer queries not working on OSX?
Andy Slater
Re: GPU timer queries not working on OSX?
Ben Supnik
Re: GPU timer queries not working on OSX?
Aras Pranckevicius
Re: GPU timer queries not working on OSX?
Keith Bauer
Re: GPU timer queries not working on OSX?
Brad Oliver
Re: GPU timer queries not working on OSX?
Alec Miller
Ghost with a RBSplitView and transparent quad
Mirko Viviani