On 8 Dec 2014, at 22:10, Jens Alfke <[email protected]> wrote: > GCDAsyncSocket is a very large and complex class [that I didn't write] and I > don't want to rewrite it :(
No one wants that. Josh's point is that you can run the connect phase with a socket stream and then extract the file descriptor of the established connection from the socket stream and use that in the rest of your BSD Sockets code. I wrote code to do that very thing recently. It's a little too big to paste in here; I'll email you copy. Share and Enjoy -- Quinn "The Eskimo!" <http://www.apple.com/developer/> Apple Developer Relations, Developer Technical Support, Core OS/Hardware _______________________________________________ Do not post admin requests to the list. They will be ignored. Macnetworkprog mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/macnetworkprog/archive%40mail-archive.com This email sent to [email protected]
