Am 04.05.12 21:17, schrieb Jeremy Lavergne: >> Are you sure that the lion buildbot has the 10.6 SDK available? The buildbot >> error message: >> "error: There is no SDK with the name or path >> '/Volumes/work/macports/var/macports/build/_Volumes_work_mports_dports_aqua_FScript/FScript/work/FScript-2.1/macosx10.6" >> indicates that xcodebuild interprets 'SDKROOT=macosx10.6' as a path which >> means that xcodebuild does not know about the 10.6 SDK. This would also >> explain why setting the 'macosx_deployment_target' to 10.6 has no effect on >> the lion buildbot (as opposed to my local machine). >> >> Coud anyone with access to the lion buildbot verify that the 10.6 SDK is >> available ($ xcodebuild -showsdks)? > My 10.7 box has these SDKS (from > /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/): > MacOSX10.6.sdk/ MacOSX10.7.sdk/ > > Xcode 4.3.2 > Build version 4E2002 > I meant whether the 10.6 SDK is available on the lion buildbot, especially does the xcodebuild command knows about it (what is the output of: xcodebuild -showsdks)?
Kind Regards, Christoph _______________________________________________ macports-dev mailing list macports-dev@lists.macosforge.org http://lists.macosforge.org/mailman/listinfo.cgi/macports-dev