On Dec 22, 2018, at 14:35, Ryan Schmidt wrote:

> On Dec 22, 2018, at 08:41, Gijs Vermeulen wrote:
> 
>> I'm having issues with wine-devel since upgrading from 3.18 to 4.0rc2.
>> When I run wine --help it works, but running anything else yields 
>> "/opt/local/lib/../bin/wine: could not load binary"
>> My machine is a 2015 MacBook Pro running macOS High Sierra (fully updated).
>> I have tried completely removing macports and installing everything again 
>> from scratch.
>> 
>> I was wondering if anyone else has experienced this issue.
> 
> Yes, I see that too.
> 
> I guess this change from 4.0-rc1 might be related:
> 
> https://www.winehq.org/announce/4.0-rc1
> 
>> What's new in this release (see below for details):
>>  - Preloader implemented on mac OS.
> 
> I don't know anything else about the problem yet and I don't know what the 
> "preloader" is. You might check if it's already been reported in the wine 
> issue tracker. It's possible it has to do with the way we have moved the wine 
> executable in order to use a wrapper script, in which case it's our bug, not 
> theirs.

Well it definitely involves the preloader -- the "could not load binary" 
message is in loader/preloader_mac.c -- and it's definitely to do with our 
wrapper script, because the preloader is trying to load 
/opt/local/lib/../bin/wine, a.k.a. /opt/local/bin/wine, expecting that to be 
the wine program, but that's our wrapper script.

So one solution is to tell the preloader where the real binary is. I think I 
would do that by overriding argv[0] in the middle of preloader_exec() in 
libs/wine/config.c.

Another possible solution is to remove our wrapper -- I don't remember why it 
exists. When I first added the wine port 12 years ago, I said there were "font 
issues", but I don't remember what I meant by that:

https://trac.macports.org/ticket/11779#comment:2

I apparently fixed it by adding the wrapper script:

https://github.com/macports/macports-ports/commit/88d79d741bf86b96ce4fd23386d05b0f90001867

Reply via email to