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On Dec 28, 2020, at 20:04, Tom wrote:

> Because nearly no port is building here, I wanted to try a different 
> compiler. But that is not the problem.
> And because of this error:
> 
> Warning: The macOS 11.1 SDK does not appear to be installed. Ports may not 
> build correctly.
> Warning: You can install it as part of the Xcode Command Line Tools package 
> by running `xcode-select --install’.
> 
> I don’t want to install the cli tools over and over again.

Neither does anyone else, but there is or was a bug in macOS that deletes the 
CLT receipt. If that's still happening, file a bug report with Apple so that 
they fix it. We require the receipt to be present because that's the only way 
we know of to determine what version of the CLT you have installed. The receipt 
is also what Apple uses to know when your CLT is outdated, and without the 
receipt Apple won't invite you to update to later versions of the CLT.

A very small number of ports do some inadvisable things that cause that warning 
to appear, even if the SDK is present, for example qt5 and its subports: 
https://trac.macports.org/ticket/61736


On Dec 28, 2020, at 20:10, Tom wrote:

> and gcc builds faster executables than llvm.

I'm don't know anything about that. But llvm/clang is the official toolchain 
for use on macOS and has been for almost a decade so trying to contravene that 
is probably counterproductive.

Especially, trying to use g++ to build C++ software will cause tremendous 
problems due to a mismatch of C++ standard libraries. Use clang++ to build C++ 
software on macOS.

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