I also reproduce this on the experimental branch, and it's crashing inside OpenGL. Maybe something needs to be done first, before calling OpenGL? I know it's working nice inside a Cocoa application context.

I reproduce the same crash with Ruby 1.8 + RubyCocoa too:

$ ruby -r osx/cocoa -e "OSX.require_framework 'OpenGL'; p OSX.glMatrixMode(OSX::GL_PROJECTION)"

Laurent

On May 4, 2009, at 2:38 PM, Timothy McDowell wrote:

It looks like all OpenGL methods are giving me bus errors! Meep!

--
--Timothy. _______________________________________________
MacRuby-devel mailing list
[email protected]
http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel

_______________________________________________
MacRuby-devel mailing list
[email protected]
http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel

Reply via email to