I also reproduce this on the experimental branch, and it's crashing
inside OpenGL. Maybe something needs to be done first, before calling
OpenGL? I know it's working nice inside a Cocoa application context.
I reproduce the same crash with Ruby 1.8 + RubyCocoa too:
$ ruby -r osx/cocoa -e "OSX.require_framework 'OpenGL'; p
OSX.glMatrixMode(OSX::GL_PROJECTION)"
Laurent
On May 4, 2009, at 2:38 PM, Timothy McDowell wrote:
It looks like all OpenGL methods are giving me bus errors! Meep!
--
--Timothy. _______________________________________________
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