Hi there
I am not a sports fan like my brothers. However, your comments are not small 
here. I think what is needed is that accessibility, especially for sensory 
accessibility, be required as a course for all computer programmers, including 
those doing iOS. This is because, and I see it in the group that I belong to, 
it never even occurs to those folks what is needed and why something doesn't 
work. A lot of them just plain flat don't get it, and when you have a big group 
of people doing the project, then you are probably going to have a whole bunch 
of them that have not gotten it yet. So, what I think you are looking at, is a 
group of people that sat down and looked at the program that they had gotten, 
and thought some wonderful ideas that would work just great for our sided 
friends. I'll bet they never even thought that someone like you would want to 
play the game

Until programming for sensory disabilities is a required course at universities 
for computer programmers, I think we are going to continue to have our programs 
broken from time to time. We are all busy trying to get companies to recognize 
the importance accessibility, and Apple, for one has done a good job on that. 
However, until we get universities across the board to recognize that, we will 
continue, in my opinion, to have an uphill battle. There are too many people 
out there thinking "I think it's too bad that these people can't do anything. 
That's a real shame." We have to get people away from that centuries-old 
mindset, and that is not easy. 
Sincerely,
Gigi
On Aug 9, 2013, at 12:24 PM, Brian Fischler <blindga...@gmail.com> wrote:

> Hey all,
> 
> Having nowhere to write this as it is much more than 140 characters, I wanted 
> to share my experience and opinion with the group. Relating to the big 
> picture, I do get that this is fantasy football, but it really has opened my 
> eyes to where accessibility falls with big companies.
> 
> Going completely blind over the past several years, one of the things I miss 
> most is being able to play team sports such as baseball and football. One of 
> the ways I have adjusted to not being able to play or see the games anymore 
> is by playing fantasy baseball and fantasy football. As my vision has 
> deteriorated and I have come to completely rely on voiceover technology 
> playing fantasy games has gotten harder and harder. 
> 
> The most important part and most fun is the live draft. It's where you build 
> your team for the year. Do to sites like Yahoo and ESPN using java and flash 
> to run these drafts, I have had to auto pick which doesn't allow you to 
> participate with everyone else, and leaves you with an inferior team starting 
> out. Two years ago, I was so excited when after scouring the web and app 
> store I came across an app released by an individual entrepreneur called Big 
> Noggins that was the first app that made it possible for you to draft your 
> ESPN and Yahoo teams on your iPhone. I was so thankful and surprised when the 
> app actually worked with Voiceover. Of course I figured once the live draft 
> started there would probably be some complications with Voiceover. Nope, the 
> app worked perfectly with Voiceover. Amazing, as technology had made my day a 
> little brighter by allowing me to once again participate in a live draft. I 
> know in the big picture this is just fantasy games, but anything that brings 
> you a little enjoyment is a good thing, and I was so thrilled for the past 
> two years to be able to draft my own teams.
> 
> With the 2013 fantasy football season coming up I have been preparing to 
> draft my teams and kept checking the app store for Big Noggins release of the 
> 2013 draft app. With the season getting closer and closer, and no release of 
> the app, I began to investigate what was going on. I went to Big Noggins 
> website and discovered that his technology that allows people to draft their 
> team on an iPhone had been acquired by Yahoo. Ok, well, yahoo is supposedly a 
> forward thinking company when it comes to accessibility. I downloaded Yahoo's 
> 2013 fantasy football app which has been completely retooled for 2013, and 
> now thanks to Big Noggins technology allows Yahoo users for the first time to 
> draft their team on an iPhone. 
> 
> Last night I decided to check out one of the mock drafts to prepare for my 
> live draft and see how the accessibility works. No surprise, as even though 
> Yahoo acquired a company whose app was fully accessible, Yahoo in 
> implementing the technology into their own app completely broke its 
> accessibility with Voiceover. Once again leaving blind fantasy sport players 
> in the dark. How could a company as big as Yahoo that claims to care about 
> accessibility break something that once worked? It just goes to show where 
> accessibility falls with a big company. They don't care. For years, I have 
> been speaking with Yahoo about the accessibility of their fantasy games, and 
> have been getting the typical we're aware of the accessibility issues and are 
> working on it. After this latest experience, I now believe and know that 
> companies like Yahoo could care less when it comes to improving 
> accessibility. If this small entrepreneur was able to make his app accessible 
> how in the world can a billion dollar company like Yahoo take that same 
> technology, implement it in their app, and completely leave out 
> accessibility. My only conclusion is it is they just don't care. ESPN is even 
> worse than Yahoo, as I have tried contacting them about accessibility for 
> five years, and have not once received a response. I find it pathetic that a 
> company like ESPN, which is owned by Disney could care less about 
> implementing any form of accessibility to help allow blind people to use any 
> of their apps. Their website is an absolute nightmare to try and read with a 
> screen reader. If Major League Baseball and other small entrepreneurs can 
> make their apps fully accessible with Voiceover than their is no excuse for a 
> company like ESPN to not be able to make their apps and website accessible.
> 
> I know that I am talking about fantasy games, and in the big picture, they 
> are not important, but this experience with major companies does shed some 
> light on where accessibility falls.
> 
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