Thanks for the reply, Tim. Isn't it a bit of an overkill to set up an entire GST pipeline just to play a blip sound?
Is there something more lightweight? -Topi On Wed, Oct 28, 2009 at 4:51 PM, Tim Teulings <r...@edge.ping.de> wrote: > Hello! > > > I tried using libcanberra, and my example works on the desktop, but when > I > > move it to Scratchbox, I get a CA_ERROR_NOTAVAILABLE when I call > > ca_context_play(). > [...] > > Should I be doing something different? Is there a better API? What do > > linux game developers usually use for playing short sounds? Can anybody > > provide any examples? > > AFAIK, libcanberra is mainly for triggering playing system sounds (from > some system sound theme), > like in "play the sound the OS defiens to be played when I pressing a > button". > > For playing any sound (and much more :-)) you can use the gstreamer API. > > take a look at: > > http://maemo.org/development/sdks/maemo_5_api_documentation/ > > Section Multimedia APIs > > -- > Gruß... > Tim > _______________________________________________ > maemo-developers mailing list > maemo-developers@maemo.org > https://lists.maemo.org/mailman/listinfo/maemo-developers >
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