Thanks for the reply, Tim.

Isn't it a bit of an overkill to set up an entire GST pipeline just to play
a blip sound?

Is there something more lightweight?

-Topi

On Wed, Oct 28, 2009 at 4:51 PM, Tim Teulings <r...@edge.ping.de> wrote:

> Hello!
>
> > I tried using libcanberra, and my example works on the desktop, but when
> I
> > move it to Scratchbox, I get a CA_ERROR_NOTAVAILABLE when I call
> > ca_context_play().
> [...]
> > Should I be doing something different?  Is there a better API?  What do
> > linux game developers usually use for playing short sounds?  Can anybody
> > provide any examples?
>
> AFAIK, libcanberra is mainly for triggering playing system sounds (from
> some system sound theme),
> like in "play the sound the OS defiens to be played when I pressing a
> button".
>
> For playing any sound (and much more :-)) you can use the gstreamer API.
>
> take a look at:
>
> http://maemo.org/development/sdks/maemo_5_api_documentation/
>
> Section Multimedia APIs
>
> --
> Gruß...
>    Tim
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