Hi Eero,

You said “Your window loses focus and it isn't anymore the topmost window.”

Do you mean the use of “SDL_ACTIVEEVENT”? I can get an “SDL_ACTIVEEVENT” event 
if I get an incoming call while playing the game. However, I don't get the 
“SDL_ACTIVEEVENT” event if I lock the screen using the lock screen switch, or 
even the screen gets locked automatically, after idling for 30 secs. Is there a 
firmware update addressing this? I wonder if there's a way doing this without 
dbus...

Thanks & best regards,
Zhang Xin

________________________________________
From: maemo-developers-boun...@maemo.org [maemo-developers-boun...@maemo.org] 
On Behalf Of Eero Tamminen [eero.tammi...@nokia.com]
Sent: Friday, July 30, 2010 4:43 PM
To: maemo-developers@maemo.org
Subject: Re: How to catch “lock screen event”?

Hi,

ext Xin Zhang wrote:
> I'm developing a game for n900 using SDL. How do I catch system events (like 
> lock screen switch turned on/off, screen gets locked automatically, or 
> incoming call during game play)?
>
> Right now when the game is running, I could not catch the system events (like 
> lock screen switch turned on/off, screen gets locked automatically, or 
> incoming call during game play). Therefore, the game is still active running 
> even screen is locked. I hope I can catch these system events and make the 
> game paused. Could anyone give me some direction in fixing the problem?
>
> I've posted a thread in [http://talk.maemo.org/showthread.php?t=59238]. Many 
> thanks!

Your window loses focus and it isn't anymore the topmost window.
When the screen is blanked, there's additionally also a D-BUS message.


        - Eero
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